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[[File:Recruit's War Pike Render 001.png|right|250x250px]]
+
[[File:War Pike Gear Render 001.png|300x300px|right]]
 
The '''War Pike''' is a piercing and slashing [[Weapons|weapon type]] in [[Dauntless Wiki|Dauntless]].
 
The '''War Pike''' is a piercing and slashing [[Weapons|weapon type]] in [[Dauntless Wiki|Dauntless]].
   
==Official Summary==
+
==Summary==
  +
A gradual build with a powerful payoff. Inflict tactical wounds to build up your meter, then pack that power into devastating mortar rounds. The more you store, the more they hurt.
A deadly polearm designed for quick, powerful strikes that extend a [[Slayer]]’s reach while keeping up the pressure. Every hit charges the war pike’s ranged attack, which lets you bring the long-distance pain against any foe. Unlocks when you die 200 times over and then suck a banana.
 
   
 
==Weapons==
 
==Weapons==
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="width:100%"
  +
! Icon !! Name !! colspan="2" | Power !! Elemental Power !! Perk !! Cell Slots !! style="width: 50%;" | Unique Effect
! Zone !! Name
 
  +
{{#invoke:CargoQuery|main
!colspan="2" style="width: 50px;" | Power
 
  +
|q?tables=Weapons
! Elemental Power
 
  +
|q?fields=Icon,_pageName,Power0,Power15,Element,Perk,Cell1,Cell2,UniqueEffect3
!class="unsortable"| Perks
 
  +
|q?where=Type="War Pike" AND Class="Normal"
!class="unsortable" style="width: 150px;"| Cell Slots
 
  +
|q?orderBy=Power0,(case Element
!class="unsortable"| Unique Effects
 
  +
when 'Neutral' then 0
  +
when 'Blaze' then 1
  +
when 'Frost' then 2
  +
when 'Shock' then 3
  +
when 'Terra' then 4
  +
when 'Radiant' then 5
  +
when 'Umbral' then 6
  +
end),Behemoth,_pageName
  +
|template=WeaponTableRow
 
}}
 
|}
  +
  +
== Legendaries ==
  +
Facing a the final Boss in [[Escalation]] will unlock blueprints for all of its legendary weapons. These high-powered weapons aren't easy to craft, but the perks are worth the extra effort.
  +
 
{| class="wikitable sortable" style="width:100%"
  +
! Icon !! Name !! colspan="2" | Power !! Elemental Power !! Perk !! Cell Slots !! style="width: 50%;" | Unique Effect
  +
{{#invoke:CargoQuery|main
  +
|q?tables=Weapons
  +
|q?fields=Icon,_pageName,Power0,Power15,Element,Perk,Cell1,Cell2,UniqueEffect3
  +
|q?where=Type="War Pike" AND Class="Legendary"
  +
|q?orderBy=Power0,(case Element
  +
when 'Neutral' then 0
  +
when 'Blaze' then 1
  +
when 'Frost' then 2
  +
when 'Shock' then 3
  +
when 'Terra' then 4
  +
when 'Radiant' then 5
  +
when 'Umbral' then 6
  +
end),Behemoth,_pageName
  +
|template=WeaponTableRow
  +
}}
 
|}
  +
 
==Exotics==
  +
[[Exotic]] war pikes are crafted from blueprints obtained on Heroic and Heroic+ [[Patrols]] and [[Pursuits]].
  +
  +
{| class="wikitable sortable" style="width:100%"
  +
! Icon !! Name !! colspan="2" | Power !! Elemental Power !! Perk !! Cell Slots !! style="width: 50%;" | Unique Effect
  +
{{#invoke:CargoQuery|main
  +
|q?tables=Weapons
  +
|q?fields=Icon,_pageName,Power0,Power15,Element,Perk,Cell1,Cell2,UniqueEffect3
  +
|q?where=Type="War Pike" AND Class="Exotic"
  +
|q?orderBy=Power0,(case Element
  +
when 'Neutral' then 0
  +
when 'Blaze' then 1
  +
when 'Frost' then 2
  +
when 'Shock' then 3
  +
when 'Terra' then 4
  +
when 'Radiant' then 5
  +
when 'Umbral' then 6
  +
end),Behemoth,_pageName
  +
|template=WeaponTableRow
  +
}}
 
|}
  +
  +
==Specials==
  +
{| class="wikitable"
 
|-
 
|-
  +
! !! Name !! Description !! Obtained From
| [[The Sheltered Frontier]]
 
| [[Recruit's War Pike]] || 88 || 108 || None || None || None || None
 
 
|-
 
|-
  +
! [[File:Concussive Payload Icon 001.png|100x100px|link=]]
|rowspan="4" |[[The Monstrous Verge]]
 
  +
| Concussive Payload || Press to convert meter into ammo. Hold to spend ammo to fire a missile that deals up to 750 damage based on ammo quality and can interrupt Behemoths. || Available from the start.
| [[Gnashpike]] || 120 || 160 || None || +2 [[Ragehunter]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || None
 
 
|-
 
|-
  +
! [[File:Savage Wellspring Icon 001.png|100x100px|link=]]
| [[Shrike's Talon]] || 136 || 176 || None || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || +30 Part damage on Next Hit After a Dodge
 
  +
| Savage Wellspring || Press to convert meter into ammo. Hold to spend ammo to create an aura that buffs nearby allies with +25% critical strike chance for up to 12 seconds based on ammo quality. ||[[Mastery#War Pike Mastery|War Pike Mastery]] level 8
 
|-
 
|-
  +
! [[File:Godhand Icon 001.png|100x100px|link=]]
| [[Quillpike]] || 152 || 192 || None || +2 [[Bladestorm]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
| Godhand || Use to convert meter into ammo. Hold to spend ammo to channel a beam that damages Behemoths the more it remains damaging them. || Available only on [[The Godhand]].
 
|-
 
|-
  +
! [[File:Reckless Leap Icon 001.png|100x100px|link=]]
| [[Skarnpike]] || 168 || 228 || None || +3 [[Weighted Strikes]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
| Reckless leap || Press to convert meter into ammo. Hold to spend ammo and perform a flying lunge attack that deals up to 1200 damage based on distance and ammo quality || Bought from [[Lady Luck Store]] for 500 Steel Marks
 
|}
  +
  +
==Mods==
  +
{| class="wikitable"
 
|-
 
|-
  +
! !! Name !! Description !! Obtained From
|rowspan="4" | [[The Yonder Keys]]
 
| [[Charrpike]] || 184 || 244 || +40 {{Element|Blaze}} || +2 [[Rage]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
 
|-
 
|-
  +
! [[File:Munitions Amplifier Icon 001.png|100x100px|link=]]
| [[Emberpike]] || 200 || 260 || +40 {{Element|Blaze}} || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || +30% Attack Speed for 4-10 seconds after hitting with a Special Attack missile.<br>Duration depends on missile strength
 
  +
| Munitions Amplifier || Stored ammo quality increases slowly over time, up to max. || [[Mastery#War Pike Mastery|War Pike Mastery]] level 6
 
|-
 
|-
  +
! [[File:Lightweight Shaft Icon 001.png|100x100px|link=]]
| [[Skraevpike]] || 200 || 260 || +40 {{Element|Frost}} || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || The seventh hit in a row deals +200 Wound damage
 
  +
| Lightweight Shaft || Pike charge attack no longer costs stamina and always critically strikes. || [[Mastery#War Pike Mastery|War Pike Mastery]] level 10
 
|-
 
|-
  +
! [[File:Balanced Spearhead Icon 001.png|100x100px|link=]]
| [[Drask Spine]] || 216 || 276 || +40 {{Element|Shock}} || +2 [[Savagery]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || None
 
  +
| Balanced Spearhead || Increases damage dealt by 3% each time Piercing and Harvesting attacks are alternated. Resets upon combo end. || [[Mastery#War Pike Mastery|War Pike Mastery]] level 16
 
|-
 
|-
  +
! [[File:Barbed Spearhead Icon 001.png|100x100px|link=]]
|rowspan="5" | [[The Uncharted Reaches]]
 
  +
| Barbed Spearhead || After a dodge piercing attack, gain +50% wound damage for 8 seconds || Bought from [[Lady Luck Store]] for 250 Steel Marks
| [[Nayzaga's Claw]] || 232 || 312 || +40 {{Element|Shock}} || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || +5% Lifesteal vs Wounded parts
 
 
|-
 
|-
  +
! [[File:Executioners Spearhead Icon 001.png|100x100px|link=]]
| [[Pangar's Tooth]] || 248 || 328 || +40 {{Element|Frost}} || +2 [[Aetherhunter]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
| Executioners Spearhead || Each time the Behemoth is wounded, gain +6% damage.Stacks up to 10. || Bought from [[Lady Luck Store]] for 250 Steel Marks
 
|}
  +
  +
==Weapon Skins==
  +
The following [[Weapon_Skins|weapon skins]] can be used with the War Pike:
  +
{{#cargo_query:
  +
tables=WeaponSkins
  +
|fields=Icon,_pageName
  +
|where=Type="War Pike"
  +
|order by=_pageName
  +
|format=gallery
  +
|mode=packed-hover
  +
|show bytes=0
  +
|show dimensions=0
  +
|show filename=0
  +
|caption field=_pageName
  +
|link field=_pageName
  +
}}
  +
  +
==Mastery Card==
  +
{|class="wikitable"
 
|-
 
|-
  +
! Objective
| [[Hellpike]] || 264 || 344 || +40 {{Element|Blaze}} || +2 [[Merciless]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
! width="80px" | Level 1 !! width="80px" | Level 2 !! width="80px" | Level 3 !! width="80px" | Level 4 !! width="80px" | Level 5 !! width="80px" | Level 6 !! width="80px" | Level 7 !! width="80px" | Level 8
 
|-
 
|-
  +
| Expose [x] Behemoth wounds with any War Pike
| [[Stormpike]] || 264 || 344 || +40 {{Element|Shock}} || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || After dodging through an attack, the next weapon attack has 200% meter gain
 
  +
| 5 || 10 || 25 || 50 || 250 || 500 || 1,000 || 2,500
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any War Pike
| [[Kharabak's Sting]] || 280 || 360 || None || +2 [[Bladestorm]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || None
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any neutral War Pike
| rowspan="14" | [[The Maelstrom]]
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
| [[Ragepike]] || 310 || 430 || None || +2 [[Ragehunter]]<br>+1~2 [[Rage]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || None
 
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any blaze War Pike
| [[Firepike]] || 310 || 430 || +40 {{Element|Blaze}} || +2 [[Rage]]<br>+1~2 [[Aetherhunter]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any frost War Pike
| [[Shockjaw Pike]] || 310 || 430 || +40 {{Element|Shock}} || +1~2 [[Energized]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || +5% Lifesteal vs Wounded parts
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any shock War Pike
| [[Razorwing Pike]] || 310 || 430 || None || +2 [[Bladestorm]]<br>+1~2 [[Sharpened]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || None
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any radiant War Pike
| [[Frostpike]] || 310 || 430 || +40 {{Element|Frost}} || +2 [[Aetherhunter]]<br>+1~2 [[Weighted Strikes]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
 
|-
 
|-
  +
| Deal [x] damage to Behemoths with any umbral War Pike
| [[Deadeye Pike]] || 310 || 430 || None || +2 [[Barbed]]<br>+1~2 [[Acidic]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]] || None
 
  +
| 50,000 || 100,000 || 250,000 || 500,000 || 2,500,000 || 5,000,000 || 10,000,000 || 50,000,000
 
|-
 
|-
  +
| Hunt [x] Behemoths with any War Pike
| [[Bloodfire Pike]] || 310 || 430 || +40 {{Element|Blaze}} || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || +30% Attack Speed for 4-10 seconds after hitting with a Special Attack missile. Duration depends on missile strength.<br>The seventh hit in a row deals +200/+300 Wound damage
 
  +
| 2 || 10 || 20 || 50 || 100 || 200 || 500 || 1,000
|-
 
| [[Moonpike]] || 310 || 430 || None || +1 [[Evasive Fury]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Mobility}} [[Cells#Mobility|Mobility Cell]] || +30/+60 Part Damage on Next Hit after a dodge.
 
|-
 
| [[Rezakiller]] || 310 || 430 || +40 {{Element|Radiant}} || None || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Power}} [[Cells#Power|Power Cell]] || The seventh hit in a row deals +200 Wound damage.<br>5%/10% chance for attacks to Hit twice.
 
|-
 
| [[Shrowdpike]] || 310 || 430 || +40 {{Element|Umbral}} || +2~3 [[Cunning]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || When under 20% health, deal 150% damage.
 
|-
 
| [[Koshai's Spine]] || 310 || 430 || None || +1 [[Sharpened]] || {{Icon|Power}} [[Cells#Power|Power Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || After not dealing damage for 8 seconds, the next 5 attacks deal 25% increased damage.
 
|-
 
| [[Stalker's Spike]] || 310 || 430 || +40 {{Element|Umbral}} || +1~2 [[Wild Frenzy]] || {{Icon|Technique}} [[Cells#Technique|Technique Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || Dealing damage has a chance (based on damage dealt) to generate a shadow orb that increases damage dealt by 3% for 5 seconds.<br>If 5 or more orbs are present, the bonus doubles.
 
|-
 
| [[Rockfall's Spite]] || 310 || 430 || None || +1~2 [[Weighted Strikes]] || {{Icon|Power}} [[Cells#Power|Power Cell]]<br>{{Icon|Defence}} [[Cells#Defense|Defense Cell]] || Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s.
 
|-
 
| [[Valomyr's Horn]] || 310 || 430 || +40 {{Element|Radiant}} || +1~2 [[Aetherhunter]] || {{Icon|Power}} [[Cells#Power|Power Cell]]<br>{{Icon|Utility}} [[Cells#Utility|Utility Cell]] || Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.
 
 
|}
 
|}
 
===Exotics===
 
Exotic War Pikes requires obtaining a special blueprint for each one from Heroic [[Patrols]], [[Dyadic Drift]] [[Expeditions]], or [[Shrowd]] and [[Rezakiri]] [[Pursuits]].
 
 
{| class="wikitable sortable"
 
! Name
 
!colspan="2" style="width: 50px;" | Power
 
! Elemental Power
 
!class="unsortable"| Perks
 
!class="unsortable"| Cell Slots
 
!class="unsortable"| Unique Effects
 
|-
 
| [[The Godhand]] || 310 || 430 || +40 {{Element|Radiant}} || None || {{Icon|Power}} [[Cells#Power|Power Cell]]<br>{{Icon|Technique}} [[Cells#Technique|Technique Cell]] || Channel a beam that deals increasing damage, up to 200%, while it continues to hit a target.
 
|}
 
 
===Unimplemented War Pike===
 
''The following war pikes are not currently in-game''
 
*[[Thunderspine]]
 
*[[Winterpike]]
 
   
 
==Controls==
 
==Controls==
Line 187: Line 250:
 
''Aether Harvest''<br>
 
''Aether Harvest''<br>
 
[[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]]
 
[[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]][[File:Icon-PS4-Triangle.png|40px]]
 
|-|
  +
Nintendo Switch=
  +
==Moves==
  +
Piercing Attacks<br>
  +
[[File:Icon-Switch-Y.png|40px]] Repeated, stationary attacks that can wound Behemoth parts.
   
  +
Harvesting Attacks<br>
  +
[[File:Icon-Switch-X.png|40px]] Forward-moving attacks that can sever Behemoth parts.
  +
  +
Sprinting Stab<br>
  +
[[File:Icon-Switch-ZR.png|40px]] + [[File:Icon-Switch-Left Stick.png|40px]] + [[File:Icon-Switch-Y.png|40px]] A sprinting attack that drains stamina.
  +
  +
Leaping Stab<br>
  +
[[File:Icon-Switch-A.png|40px]] [[File:Icon-Switch-Y.png|40px]] An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.
  +
  +
Leaping Slash<br>
  +
[[File:Icon-Switch-A.png|40px]] [[File:Icon-Switch-X.png|40px]] An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.
  +
  +
Aetheric Conversion (Special)<br>
  +
[[File:Icon-Switch-R.png|40px]] ''(Meter quantity determines ammo power)'' Convert your special meter into powerful, long-range ammunition.
  +
  +
Pike Blast (Special)<br>
  +
[[File:Icon-Switch-R.png|40px]] Hold to bear down on your target, then release to fire a long-range shot.
  +
 
===Combos===
  +
''Piercing Flurry''<br>
  +
[[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]][[File:Icon-Switch-Y.png|40px]](*Hold)
  +
  +
''Aether Harvest''<br>
  +
[[File:Icon-Switch-X.png|40px]][[File:Icon-Switch-X.png|40px]][[File:Icon-Switch-X.png|40px]]
 
</tabber>
 
</tabber>
   
Line 197: Line 289:
 
</gallery>
 
</gallery>
   
===Videos===
 
{{#ev:youtube|CgfPaDI4Emg|300}}
 
   
 
==Notes==
 
==Notes==

Revision as of 22:00, 27 August 2020

War Pike Gear Render 001

The War Pike is a piercing and slashing weapon type in Dauntless.

Summary

A gradual build with a powerful payoff. Inflict tactical wounds to build up your meter, then pack that power into devastating mortar rounds. The more you store, the more they hurt.

Weapons

Icon Name Power Elemental Power Perk Cell Slots Unique Effect

Error: No field named "Power0" found for any of the specified database tables.

Legendaries

Facing a the final Boss in Escalation will unlock blueprints for all of its legendary weapons. These high-powered weapons aren't easy to craft, but the perks are worth the extra effort.

Icon Name Power Elemental Power Perk Cell Slots Unique Effect

Error: No field named "Power0" found for any of the specified database tables.

Exotics

Exotic war pikes are crafted from blueprints obtained on Heroic and Heroic+ Patrols and Pursuits.

Icon Name Power Elemental Power Perk Cell Slots Unique Effect

Error: No field named "Power0" found for any of the specified database tables.

Specials

Name Description Obtained From
Concussive Payload Icon 001 Concussive Payload Press to convert meter into ammo. Hold to spend ammo to fire a missile that deals up to 750 damage based on ammo quality and can interrupt Behemoths. Available from the start.
Savage Wellspring Icon 001 Savage Wellspring Press to convert meter into ammo. Hold to spend ammo to create an aura that buffs nearby allies with +25% critical strike chance for up to 12 seconds based on ammo quality. War Pike Mastery level 8
Godhand Icon 001 Godhand Use to convert meter into ammo. Hold to spend ammo to channel a beam that damages Behemoths the more it remains damaging them. Available only on The Godhand.
Reckless Leap Icon 001 Reckless leap Press to convert meter into ammo. Hold to spend ammo and perform a flying lunge attack that deals up to 1200 damage based on distance and ammo quality Bought from Lady Luck Store for 500 Steel Marks

Mods

Name Description Obtained From
Munitions Amplifier Icon 001 Munitions Amplifier Stored ammo quality increases slowly over time, up to max. War Pike Mastery level 6
Lightweight Shaft Icon 001 Lightweight Shaft Pike charge attack no longer costs stamina and always critically strikes. War Pike Mastery level 10
Balanced Spearhead Icon 001 Balanced Spearhead Increases damage dealt by 3% each time Piercing and Harvesting attacks are alternated. Resets upon combo end. War Pike Mastery level 16
Barbed Spearhead Icon 001 Barbed Spearhead After a dodge piercing attack, gain +50% wound damage for 8 seconds Bought from Lady Luck Store for 250 Steel Marks
Executioners Spearhead Icon 001 Executioners Spearhead Each time the Behemoth is wounded, gain +6% damage.Stacks up to 10. Bought from Lady Luck Store for 250 Steel Marks

Weapon Skins

The following weapon skins can be used with the War Pike:

Mastery Card

Objective Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
Expose [x] Behemoth wounds with any War Pike 5 10 25 50 250 500 1,000 2,500
Deal [x] damage to Behemoths with any War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any neutral War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any blaze War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any frost War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any shock War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any radiant War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any umbral War Pike 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Hunt [x] Behemoths with any War Pike 2 10 20 50 100 200 500 1,000

Controls

Moves

Piercing Attacks
Icon-PC-Left Mouse Repeated, stationary attacks that can wound Behemoth parts.

Harvesting Attacks
Icon-PC-Right Mouse Forward-moving attacks that can sever Behemoth parts.

Sprinting Stab
Icon-PC-Shift + Icon-PC-W+ Icon-PC-Left Mouse A sprinting attack that drains stamina.

Leaping Stab
Icon-PC-Space Icon-PC-Left Mouse An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.

Leaping Slash
Icon-PC-Space Icon-PC-Right Mouse An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.

Aetheric Conversion (Special)
Icon-PC-Q (Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.

Pike Blast (Special)
Icon-PC-Q Hold to bear down on your target, then release to fire a long-range shot.

Combos

Piercing Flurry
Icon-PC-Left MouseIcon-PC-Left MouseIcon-PC-Left MouseIcon-PC-Left MouseIcon-PC-Left Mouse (*Hold)

Aether Harvest

Icon-PC-Right MouseIcon-PC-Right MouseIcon-PC-Right Mouse

Moves

Piercing Attacks
Icon-XB1-X Repeated, stationary attacks that can wound Behemoth parts.

Harvesting Attacks
Icon-XB1-Y Forward-moving attacks that can sever Behemoth parts.

Sprinting Stab
Icon-XB1-RT + Icon-XB1-Left Stick + Icon-XB1-X A sprinting attack that drains stamina.

Leaping Stab
Icon-XB1-B Icon-XB1-X An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.

Leaping Slash
Icon-XB1-B Icon-XB1-Y An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.

Aetheric Conversion (Special)
Icon-XB1-RB (Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.

Pike Blast (Special)
Icon-XB1-RB Hold to bear down on your target, then release to fire a long-range shot.

Combos

Piercing Flurry
Icon-XB1-XIcon-XB1-XIcon-XB1-XIcon-XB1-XIcon-XB1-X(*Hold)

Aether Harvest

Icon-XB1-YIcon-XB1-YIcon-XB1-Y

Moves

Piercing Attacks
Icon-PS4-Square Repeated, stationary attacks that can wound Behemoth parts.

Harvesting Attacks
Icon-PS4-Triangle Forward-moving attacks that can sever Behemoth parts.

Sprinting Stab
Icon-PS4-R2 + Icon-PS4-Left Stick + Icon-PS4-Square A sprinting attack that drains stamina.

Leaping Stab
Icon-PS4-Circle Icon-PS4-Square An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.

Leaping Slash
Icon-PS4-Circle Icon-PS4-Triangle An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.

Aetheric Conversion (Special)
Icon-PS4-R1 (Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.

Pike Blast(Special)
Icon-PS4-R1 Hold to bear down on your target, then release to fire a long-range shot.

Combos

Piercing Flurry
Icon-PS4-SquareIcon-PS4-SquareIcon-PS4-SquareIcon-PS4-SquareIcon-PS4-Square

Aether Harvest

Icon-PS4-TriangleIcon-PS4-TriangleIcon-PS4-Triangle

Moves

Piercing Attacks
Icon-Switch-Y Repeated, stationary attacks that can wound Behemoth parts.

Harvesting Attacks
Icon-Switch-X Forward-moving attacks that can sever Behemoth parts.

Sprinting Stab
Icon-Switch-ZR + Icon-Switch-Left Stick + Icon-Switch-Y A sprinting attack that drains stamina.

Leaping Stab
Icon-Switch-A Icon-Switch-Y An airborne stab attack that is executed after a roll. Counts as the first hit of a combo.

Leaping Slash
Icon-Switch-A Icon-Switch-X An airborne overhead slash that is executed after a roll. Counts as the first hit of a combo.

Aetheric Conversion (Special)
Icon-Switch-R (Meter quantity determines ammo power) Convert your special meter into powerful, long-range ammunition.

Pike Blast (Special)
Icon-Switch-R Hold to bear down on your target, then release to fire a long-range shot.

Combos

Piercing Flurry
Icon-Switch-YIcon-Switch-YIcon-Switch-YIcon-Switch-YIcon-Switch-Y(*Hold)

Aether Harvest

Icon-Switch-XIcon-Switch-XIcon-Switch-X

Gallery

Images


Notes

The War Pike was announced in the Sharpen Your Skills: Combat Update blog