Terra

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Terra is an Element in Dauntless.

Summary[edit | edit source]

Terra is the aetheric power of nature. Terra Icon.pngTerra weapons are strong against Shock Icon.pngShock Behemoths, while Terra Icon.pngTerra armour is weak to Shock Icon.pngShock Behemoth attacks.

Terra weapons can proc an elemental status effect on Behemoths which will spawn Terra orbs that seek out and heal injured Slayers who are doing damage to the Behemoth.

Terra has its elemental orbs, Terra Orbs, obtained through Terra Patrols and breaking parts of Behemoths Terra.

Terra Patrol[edit | edit source]

Terra Icon.pngTerra patrols include only Skarn Threat Level4, and Kharabak Threat Level6, and the rewards are:

Terra Behemoths[edit | edit source]

Name Available Threat Level Power Rams Hunt Pass Exp
Skarn Icon Framed.png Skarn Pursuit Threat Level 4 150 x200 x10
Terra Patrol
Kharabak Icon Framed.png Kharabak Pursuit Threat Level 6
250 x200 x10
Terra Patrol
Skarn (Rockfall) Icon Framed.png Rockfall Skarn Pursuit Threat Level 8 300 x240 x15
Dire Patrol
Kharabak (Razorwing) Icon Framed.png Razorwing Kharabak Pursuit Threat Level 10 350 x240 x15
Dire Patrol
Koshai Icon Framed.png Koshai Pursuit Threat Level 10 350 x240 x15
Dire Patrol
Skarn (Rockfall) Icon Framed.png Heroic Rockfall Skarn Pursuit Threat Level 13 425 x320 x20
Heroic Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25
Kharabak (Razorwing) Icon Framed.png Heroic Razorwing Kharabak Pursuit Threat Level 14 450 x320 x20
Heroic Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25
Koshai Icon Framed.png Heroic Koshai Pursuit Threat Level 16 500 x320 x25
Heroic Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25

*Heroic+ variants are only available in Heroic+ Patrols, they cannot be pursued.

Terra Weapons[edit | edit source]

Aether Strikers[edit | edit source]

Icon Name Power Element Perk Cell Slots Unique Effect
Skarn's Smashers Icon.png Skarn's Smashers 20 Terra Icon.pngTerra +1 Knockout King Technique Cell Technique
Defence Cell Defence
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12 seconds.
Kharabak's Pincers Icon.png Kharabak's Pincers 40 Terra Icon.pngTerra +1 Bladestorm Technique Cell Technique
Mobility Cell Mobility
Once charged, your next attack unleashes whirling blades that deal 75 terra damage. Additional attacks speed up the blades, which explode at the end of the duration and deal damage based on blade speed
Sovereign's Sceptres Icon.png Sovereign's Sceptres 60 Terra Icon.pngTerra +2 Sharpened Power Cell Power
Utility Cell Utility
After not dealing damage for 4 seconds, your next 5 attacks deal +50% damage
Agents of Decay Icon.png Agents of Decay 100 Terra Icon.pngTerra Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

Axe[edit | edit source]

Icon Name Power Element Perk Cell Slots Unique Effect
Sovereign's Wrath Icon.png Sovereign's Wrath 60 Terra Icon.pngTerra +2 Sharpened Power Cell Power
Utility Cell Utility
After not dealing damage for 4 seconds, your next 2 attacks deal +50% damage
Skarn's Judgment Icon.png Skarn's Judgment 20 Terra Icon.pngTerra +1 Knockout King Power Cell Power
Defence Cell Defence
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12 seconds.
Kharabak's Claw Icon.png Kharabak's Claw 40 Terra Icon.pngTerra +1 Deconstruction Power Cell Power
Technique Cell Technique
Once charged, your next attack unleashes whirling blades that deal 75 terra damage. Additional attacks speed up the blades, which explode at the end of the duration and deal damage based on blade speed
Malignant Scourge Icon.png Malignant Scourge 100 Terra Icon.pngTerra Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

Chain Blades[edit | edit source]

Icon Name Power Element Perk Cell Slots Unique Effect
Skarn's Malice Icon.png Skarn's Malice 20 Terra Icon.pngTerra +1 Weighted Strikes Technique Cell Technique
Defence Cell Defence
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12 seconds.
Sovereign's Lash Icon.png Sovereign's Lash 60 Terra Icon.pngTerra +2 Sharpened Power Cell Power
Utility Cell Utility
After not dealing damage for 4 seconds, your next 6 attacks deal +50% damage
Kharabak's Wings Icon.png Kharabak's Wings 40 Terra Icon.pngTerra +1 Bladestorm Technique Cell Technique
Mobility Cell Mobility
Once charged, your next attack unleashes whirling blades that deal 75 terra damage. Additional attacks speed up the blades, which explode at the end of the duration and deal damage based on blade speed
Death Blossoms Icon.png Death Blossoms 100 Terra Icon.pngTerra Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

Hammer[edit | edit source]

Icon Name Power Element Perk Cell Slots Unique Effect
Kharabak's Jaw Icon.png Kharabak's Jaw 40 Terra Icon.pngTerra +1 Deconstruction Power Cell Power
Technique Cell Technique
Once charged, your next attack unleashes whirling blades that deal 75 terra damage. Additional attacks speed up the blades, which explode at the end of the duration and deal damage based on blade speed
Sovereign's Grudge Icon.png Sovereign's Grudge 60 Terra Icon.pngTerra +2 Sharpened Power Cell Power
Utility Cell Utility
After not dealing damage for 4 seconds, your next 2 attacks deal +50% damage
Skarn's Vengeance Icon.png Skarn's Vengeance 20 Terra Icon.pngTerra +1 Knockout King Power Cell Power
Defence Cell Defence
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12 seconds.
Unsteady Ground Icon.png Unsteady Ground 100 Terra Icon.pngTerra Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

Ostian Repeaters[edit | edit source]

Icon Name Power Element Unique Effect
Sylvan Barrel Icon.png Sylvan Barrel 40 Terra Icon.pngTerra Shots and abilities deal terra damage.
Animus Barrel Icon.png Animus Barrel 100 Terra Icon.pngTerra Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

Sword[edit | edit source]

Icon Name Power Element Perk Cell Slots Unique Effect
Skarn's Rancor Icon.png Skarn's Rancor 20 Terra Icon.pngTerra +1 Knockout King Power Cell Power
Defence Cell Defence
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12 seconds.
Sovereign's Torment Icon.png Sovereign's Torment 60 Terra Icon.pngTerra +2 Sharpened Power Cell Power
Utility Cell Utility
After not dealing damage for 4 seconds, your next 4 attacks deal +50% damage
Kharabak's Spur Icon.png Kharabak's Spur 40 Terra Icon.pngTerra +1 Bladestorm Technique Cell Technique
Mobility Cell Mobility
Once charged, your next attack unleashes whirling blades that deal 75 terra damage. Additional attacks speed up the blades, which explode at the end of the duration and deal damage based on blade speed
Poisonous Thorn Icon.png Poisonous Thorn 100 Terra Icon.pngTerra Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

War Pike[edit | edit source]

Icon Name Power Element Perk Cell Slots Unique Effect
Sovereign's Sorrow Icon.png Sovereign's Sorrow 60 Terra Icon.pngTerra +2 Sharpened Power Cell Power
Utility Cell Utility
After not dealing damage for 4 seconds, your next 5 attacks deal +50% damage
Kharabak's Sting Icon.png Kharabak's Sting 40 Terra Icon.pngTerra +1 Bladestorm Technique Cell Technique
Mobility Cell Mobility
Once charged, your next attack unleashes whirling blades that deal 75 terra damage. Additional attacks speed up the blades, which explode at the end of the duration and deal damage based on blade speed
Skarn's Spite Icon.png Skarn's Spite 20 Terra Icon.pngTerra +1 Weighted Strikes Technique Cell Technique
Defence Cell Defence
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12 seconds.
Parasitic Curse Icon.png Parasitic Curse 100 Terra Icon.pngTerra Bond Prismatic Cell Prismatic
Prismatic Cell Prismatic
Legendary Ability: [G] / [L+R] to revive all Slayers in a large radius, granting them healing over time and immunity to stagger. Usable while downed.

Terra Armour[edit | edit source]

Icon Name Resistance Elemental Strength Elemental Weakness Perks Cell Slots Unique Effect
Agarus Ultra Armour Icon 001.png
Agarus Armour 100 560 +100 Terra Icon.png Terra -100 Shock Icon.png Shock +6 Parasitic
+3 Sturdy
+3 Fortress
Defence Cell Defence Cell
Utility Cell Utility Cell
Defence Cell Defence Cell
Defence Cell Defence Cell
Kharabak Armour Body Type A Render 001.png
Kharabak Armour 100 560 +100 Terra Icon.png Terra -100 Shock Icon.png Shock +6 Conditioning
+3 Bladestorm
+3 Shellshock Resist
Mobility Cell Mobility Cell
Technique Cell Technique Cell
Mobility Cell Mobility Cell
Power Cell Power Cell
Koshai Armour Body Type A Render 001.png
Koshai Armour 100 560 +100 Terra Icon.png Terra -100 Shock Icon.png Shock +6 Predator
+3 Agility
+3 Evasive Fury
Technique Cell Technique Cell
Utility Cell Utility Cell
Power Cell Power Cell
Utility Cell Utility Cell
Skarn Armour Body Type A Render 001.png
Skarn Armour 100 560 +100 Terra Icon.png Terra -100 Shock Icon.png Shock +6 Guardian
+3 Fortress
+3 Tough
Defence Cell Defence Cell
Defence Cell Defence Cell
Defence Cell Defence Cell
Defence Cell Defence Cell

Terra Lanterns[edit | edit source]

Icon Name Instant Ability Hold Ability Cell Slot
Skarn's Defiance Icon 001.png
Skarn's Defiance Grants a 250 hit point shield for 4 seconds. Surrounds the slayer in swirling stone that deals 900 Terra damage to nearby enemies over 10 seconds. Utility Cell Utility Cell
Koshai's Bloom Icon 001.png
Koshai's Bloom 10% of damage dealt will heal you for 8 seconds. Dash in a direction, deal 750 Terra damage to nearby behemoths upon arrival. Utility Cell Utility Cell