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Sword

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Sword Gear Render 001.png

The Sword is a slashing weapon type in Dauntless.

Summary

A classic weapon that shines in close quarters. Slash and slice to build your meter, then let loose with a burst of speed. An excellent choice for severing parts.

Weapons

Name Power Elemental Power Perks Cell Slots Unique Effects
Training Sword Icon 001.png Training Sword 70 70 None None None None
Recruit's Sword Icon 001.png Recruit's Sword 80 80 None None None None
Gnashsaber Icon 001.png Raging Blade 100 550 None +1~3 Ragehunter Utility Cell Utility Cell
Defence Cell Defense Cell
None
Shrikesaber Icon 001.png Cry of the Shrike 100 550 None +1~3 Conditioning Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
+50 part damage on next hit after a dodge.
Quillripper Icon 001.png Quillshot's Tusk 100 550 None +1~3 Acidic Technique Cell Technique Cell
Defence Cell Defense Cell
None
Skarnsaber Icon 001.png Skarn's Rancor 100 550 +80 Terra Icon.png Terra +1~3 Knockout King Power Cell Power Cell
Defence Cell Defense Cell
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s.
Charrsword Icon 001.png Charred Saber 100 550 +80 Blaze Icon.png Blaze +1~3 Aetherhunter Power Cell Power Cell
Defence Cell Defense Cell
None
Skraevsaber Icon 001.png Winter Ice 100 550 +80 Frost Icon.png Frost +1~3 Nimble Technique CellTechnique Cell
Mobility Cell Mobility Cell
Evading drops a trio of Ice Mines on a 30 second cooldown.
Ember Cutlass Icon 001.png Ember Cutlass 100 550 +80 Blaze Icon.png Blaze +1~3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The seventh hit in a row deals +250% part damage
Draskrazor Icon 001.png Thundering Blade 100 550 +80 Shock Icon.png Shock +1~3 Aetheric Attunement Power Cell Power Cell
Utility Cell Utility Cell
20% damage vs Behemoth Tails
Zaga Sword Icon 001.png Nayzaga's Razor 100 550 +80 Shock Icon.png Shock +1~3 Barbed Utility Cell Utility Cell
Mobility Cell Mobility Cell
+5% lifesteal vs wounded parts
Pangsaber Icon 001.png Pangar's Call 100 550 +80 Frost Icon.png Frost +1~3 Knockout King Power Cell Power Cell
Defence Cell Defense Cell
None
Hellsaber Icon 001.png Inferno's Razor 100 550 +80 Blaze Icon.png Blaze +1~3 Overpower Power Cell Power Cell
Power Cell Power Cell
The eighth hit in quick succession deals 250 bonus damage and major blaze damage
Storm Katana Icon 001.png Storm Sword 100 550 +80 Shock Icon.png Shock +1~3 Energized Technique CellTechnique Cell
Mobility Cell Mobility Cell
After dodging through an attack, the next weapon attack has 300% meter gain
Kharabak Cleaver Icon 001.png Kharabak's Spur 100 550 +80 Terra Icon.png Terra +1~3 Bladestorm Technique Cell Technique Cell
Mobility Cell Mobility Cell
None
Rezakatana Icon 001.png Call of Dawn 100 550 +80 Radiant Icon.png Radiant +1~3 Cunning Technique Cell Technique Cell
Utility Cell Utility Cell
10% chance for attacks to hit twice
Shrowd Slicer Icon 001.png Verge of Night 100 550 +80 Umbral Icon.png Umbral +1~3 Cunning Power Cell Power Cell
Utility Cell Utility Cell
When under 20% health, deal +50% damage
Koshai's Tooth Icon 001.png Sovereign's Torment 100 550 +80 Terra Icon.png Terra +1~3 Sharpened Power Cell Power Cell
Utility Cell Utility Cell
After not dealing damage for 6 seconds, the next 4 attacks deal 25% increased damage.
Stalker's Bite Icon 001.png Stalker's Strike 100 550 +80 Umbral Icon.png Umbral +1~3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.5% for 5 seconds.
If 5 or more Orbs are present, the bonus doubles.
Valomyr's Edge Icon 001.png Valomyr's Regard 100 550 +80 Radiant Icon.png Radiant +1~3 Aetherhunter Power Cell Power Cell
Utility Cell Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.
Onus of Boreus Icon 001.png Onus of Boreus 100 550 +80 Frost Icon.png Frost +1~3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
Using a Special continually generates Frost Sprites that cause your next attack to deal 50 bonus damage and minor frost damage. Max 4 Sprites.

Exotics

Exotic swords are crafted from blueprints obtained on Heroic and Heroic+ Patrols and Pursuits.

Name Power Elemental Power Perks Cell Slots Unique Effects
The Hunger Icon 001.png The Hunger 100 550 +80 Umbral Icon.png Umbral None Power Cell Power Cell
Utility Cell Utility Cell
Activate at full meter to enter Feast, taking damage over time but gaining significant lifesteal, attack speed, and creating aetheric waves with each attack that deal area damage.

Sword Specials

Name Description Obtained From
Valiant Overdrive Icon 001.png Valiant Overdrive Activate at full meter to enter Overdrive, increasing attack speed and causing attacks to deal aoe damage. Reactivate to dash in a direction (incurs a short cooldown). Available from the start.
Ardent Cyclone Icon 001.png Ardent Cyclone Activate at full meter to start to spin, damaging nearby enemies for the duration. Reactivate to slash in a direction, damaging enemies. Sword Mastery level 8
Feast Icon 001.png Feast Activate at full meter to enter Feast, taking damage over time but gaining significant lifesteal, attack speed, and creating aetheric waves with each attack that deal area damage. Available only on The Hunger.

Sword Mods

Name Description Obtained From
Adhesive Hilt Icon 001.png Adhesive Hilt Become unstaggerable while in special. Sword Mastery level 6
Reactive Hilt Icon 001.png Reactive Hilt Dodge attacks always critically strike. Sword Mastery level 10
Perpetual Bladecore Icon 001.png Perpetual Bladecore Dealing damage while in special generates a small amount of special meter Sword Mastery level 16
Whistling Blade Icon 001.png Whistling Blade Reduces the stamina cost of Repeating Elements by 25% and each Repeating Elements attack grants +5% attack speed (up to 30%) untill the combo is ended. Bought from Lady Luck Store for 250 Steel Marks

Sword Mastery Card

Objective Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
Break [x] parts with any Sword 5 10 25 50 250 500 1,000 2,500
Deal [x] damage to Behemoths with any Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any neutral Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any blaze Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any frost Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any shock Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any radiant Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any umbral Sword 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Hunt [x] Behemoths with any Sword 2 10 20 50 100 200 500 1,000

Controls

Moves

Physical Attack
Icon-PC-Left Mouse.png Fast attacks that build special meter quickly.

Elemental Attack
Icon-PC-Right Mouse.png Strong attacks that deal elemental damage and build special meter slowly

Elemental Blast (Special)
Icon-PC-Q.png Use one stock of special meter to unleash an elemental blast. Can be used to finish combos.

Overdrive (Special)
Icon-PC-Q.png Use special meter stocks to increase attack speed and deal elemental damage with all blade attacks for a limited time (Duration based on special meter position).

Combos

Quad Cross
Icon-PC-Left Mouse.pngIcon-PC-Left Mouse.pngIcon-PC-Left Mouse.pngIcon-PC-Left Mouse.png

Triple Elements
Icon-PC-Left Mouse.pngIcon-PC-Left Mouse.pngIcon-PC-Left Mouse.pngIcon-PC-Right Mouse.pngIcon-PC-Right Mouse.png(Consumes stamina)

Rising Elements
Icon-PC-Right Mouse.pngIcon-PC-Right Mouse.pngIcon-PC-Right Mouse.png

Repeating Elements

Icon-PC-Right Mouse.pngIcon-PC-Right Mouse.pngIcon-PC-Left Mouse.png(Repeating, Consumes stamina)

Moves

Physical Attack
Icon-XB1-X.png Fast attacks that build special meter quickly.

Elemental Attack
Icon-XB1-Y.png Strong attacks that deal elemental damage and build special meter slowly

Elemental Blast (Special)
Icon-XB1-RB.png Use one stock of special meter to unleash an elemental blast. Can be used to finish combos.

Overdrive (Special)
Icon-XB1-RB.png Use special meter stocks to increase attack speed and deal elemental damage with all blade attacks for a limited time (Duration based on special meter position).

Combos

Quad Cross
Icon-XB1-X.pngIcon-XB1-X.pngIcon-XB1-X.pngIcon-XB1-X.png

Triple Elements
Icon-XB1-X.pngIcon-XB1-X.pngIcon-XB1-X.pngIcon-XB1-Y.pngIcon-XB1-Y.png(Consumes stamina)

Rising Elements
Icon-XB1-Y.pngIcon-XB1-Y.pngIcon-XB1-Y.png

Repeating Elements

Icon-XB1-Y.pngIcon-XB1-Y.pngIcon-XB1-X.png(Repeating, Consumes stamina)

Moves

Physical Attack
Icon-PS4-Square.png Fast attacks that build special meter quickly.

Elemental Attack
Icon-PS4-Triangle.png Strong attacks that deal elemental damage and build special meter slowly

Elemental Blast (Special)
Icon-PS4-R1.png Use one stock of special meter to unleash an elemental blast. Can be used to finish combos.

Overdrive (Special)
Icon-PS4-R1.png Use special meter stocks to increase attack speed and deal elemental damage with all blade attacks for a limited time (Duration based on special meter position).

Combos

Quad Cross
Icon-PS4-Square.pngIcon-PS4-Square.pngIcon-PS4-Square.pngIcon-PS4-Square.png

Triple Elements
Icon-PS4-Square.pngIcon-PS4-Square.pngIcon-PS4-Square.pngIcon-PS4-Triangle.pngIcon-PS4-Triangle.png(Consumes stamina)

Rising Elements
Icon-PS4-Triangle.pngIcon-PS4-Triangle.pngIcon-PS4-Triangle.png

Repeating Elements

Icon-PS4-Triangle.pngIcon-PS4-Triangle.pngIcon-PS4-Square.png(Repeating, Consumes stamina)