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− | '''Supplies''' are consumable items that can be used during |
+ | '''Supplies''' are consumable items that can be used during hunts to give the Slayer an edge over the [[Behemoths]]. However, Slayers are only able to carry a small number of each type of item into each battle, and the items are used up on activation. Visit [[Granny Strega]] to craft Tonics or Pylons, and [[Janek Zai]] for Grenades, in [[Ramsgate]]. |
+ | |||
+ | Raising your [[Mastery#Behemoth Mastery|Behemoth Mastery]] level will increase the capacity of each item by one. Concussive Grenades, the Healing Flask and time-limited supplies are the only supplies that cannot have their capacity increased. |
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==Tonics== |
==Tonics== |
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− | {| class="wikitable" |
+ | {| class="wikitable sortable" |
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− | |- |
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+ | {{#invoke:CargoQuery|main |
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− | !Icon |
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+ | |q?tables=Supplies |
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− | ! Name !! Capacity !! Details !! Crafting Requirements |
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+ | |q?fields=Icon,_pageName,Capacity,Description,CraftingRequirements,Price |
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− | |- |
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+ | |q?where=Class="Tonic" |
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− | |[[File:Aetherdrive_Tonic_Icon_001.png|75x75px|Link=Aetherdrive Tonic]] |
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+ | |q?orderBy=_pageName |
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− | |[[Aetherdrive Tonic]]|| x5 || Grants 100% increased Lantern generation from all sources for 60 seconds. ||{{Rarity|Common|Dashleaf}} (x1), {{Rarity|Common|Phoenix Opal}} (x2) |
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+ | |template=SuppliesTableRow |
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− | |- |
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+ | }} |
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− | |[[File:Assault_Tonic_Icon_001.png|75x75px|Link=Assault Tonic ]] |
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− | |[[Assault Tonic]]|| x5 || Grants 40% increased Stagger damage dealt for 60 seconds. ||{{Rarity|Common|Wrathwort}} (x1), {{Rarity|Common|Slayer's Boon}} (x1) |
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− | |[[File:Blitz Tonic Icon 001.png|75x75px|Link=Blitz Tonic ]] |
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− | | [[Blitz Tonic]] || x5 || Grants between 10% to 30% increased attack speed based on health missing for 60 seconds. || {{Rarity|Common|Dashleaf}} (x2), {{Rarity|Common|Wrathwort}} (x2) |
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− | |[[File:Bulwark Tonic Icon 001.png|75x75px|Link=Bulwark Tonic ]] |
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− | | [[Bulwark Tonic]] || x3 || Reduces damage taken by 45% for the next 3 hits. || {{Rarity|Common|Skybloom}} (x2), {{Rarity|Common|Ironthistle}} (x2) |
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− | |[[File:Frenzy Tonic Icon 001.png|75x75px|Link=Frenzy Tonic ]] |
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− | | [[Frenzy Tonic]] || x5 || Grants 15% increased damage dealt for 60 seconds. Grants 30% if a Behemoth is enraged. || {{Rarity|Common|Skybloom}} (x2), {{Rarity|Common|Wrathwort}} (x2) |
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− | |[[File:Healing Flask Icon.png|75x75px|Link=Healing Flask ]] |
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− | | [[Healing Flask]] || x5 || Restores 425 health five times per hunt and may revive the slayer once per hunt. Refills upon return to Ramsgate. || Available from the start. |
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− | |[[File:Insight Tonic Icon 001.png|75x75px|Link=Insight Tonic ]] |
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− | | [[Insight Tonic]] || x5 || Grants 40% increased Wound damage dealt for 60 seconds. || {{Rarity|Common|Wrathwort}} (x1), {{Rarity|Common|Slayer's Boon}} (x1) |
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− | |- |
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− | |[[File:Lifedrain Tonic Icon 001.png|75x75px|Link=Lifedrain Tonic ]] |
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− | | [[Lifedrain Tonic]] || x3 || 8% of all damage dealt will heal all nearby Slayers for 30 seconds. || {{Rarity|Common|Heart Lily}} (x1), {{Rarity|Common|Phoenix Opal}} (x3) |
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− | |- |
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− | |[[File:Stamina Tonic Icon 001.png|75x75px|Link=Stamina Tonic ]] |
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− | | [[Stamina Tonic]] || x3 || Grants 50% increased stamina regen and 50% reduced stamina costs for 120 seconds. || {{Rarity|Common|Skybloom}} (x2), {{Rarity|Common|Dashleaf}} (x1) |
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==Pylons== |
==Pylons== |
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− | {| class="wikitable" |
+ | {| class="wikitable sortable" |
⚫ | |||
− | |- |
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+ | {{#invoke:CargoQuery|main |
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⚫ | |||
+ | |q?tables=Supplies |
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− | |- |
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+ | |q?fields=Icon,_pageName,Capacity,Description,CraftingRequirements,Price |
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− | | [[File:Inspiring Pylon Icon 001.png | 50x50px | Link = Inspiring Pylon]] |
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+ | |q?where=Class="Pylon" |
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− | | [[Inspiring Pylon]] || x2 || Place a pylon that grants 25% increased damage dealt to all nearby Slayers for 45 seconds. || {{Rarity|Common|Wrathwort}} (x1), {{Rarity|Common|Omnistone}} (x3) |
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+ | |q?orderBy=_pageName |
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− | |- |
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+ | |template=SuppliesTableRow |
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− | | [[File:Ironhide Pylon Icon 001.png | 50x50px | Link = Ironhide Pylon]] |
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+ | }} |
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− | | [[Ironhide Pylon]] || x2 || Place a pylon that grants 40% decreased damage taken to all nearby Slayers for 45 seconds. || {{Rarity|Common|Ironthistle}} (x1), {{Rarity|Common|Omnistone}} (x3) |
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− | |- |
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− | | [[File:Lifespring Pylon Icon 001.png | 50x50px | Link = Lifespring Pylon]] |
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− | | [[Lifespring Pylon]] || x2 || Place a pylon that restores 15 health per second to nearby slayers for 30 seconds. || {{Rarity|Common|Heart Lily}} (x1), {{Rarity|Common|Omnistone}} (x3) |
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|} |
|} |
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==Grenades== |
==Grenades== |
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− | {| class="wikitable" |
+ | {| class="wikitable sortable" style="max-width:1300px;" |
⚫ | |||
− | |- |
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+ | {{#invoke:CargoQuery|main |
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− | ! Name !! Capacity !! Details !! Crafting Requirements |
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+ | |q?tables=Supplies |
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− | |- |
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+ | |q?fields=Icon,_pageName,Capacity,Description,CraftingRequirements,Price |
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− | | [[Barrage Grenade]] || x5 || Throw a grenade that deals 250 damage before splitting into 3 grenades, each dealing 120 damage. || {{Rarity|Common|Omnistone}} (x1), {{Rarity|Common|Wrathwort}} (x3) |
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+ | |q?where=Class="Grenade" |
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− | |- |
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+ | |q?orderBy=_pageName |
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− | | [[Coldsnap Grenade]] || x5 || Throw a grenade that deals 150 frost damage before splitting into 8 icy orbs that deal 40 frost damage each. || {{Rarity|Common|Omnistone}} (x1), {{Rarity|Common|Slayer's Boon}} (x2) |
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+ | |template=SuppliesTableRow |
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− | |- |
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+ | }} |
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− | | [[Concussive Grenade]] || x3 || Throw a grenade that deals 300 damage and can interrupt Behemoths. || {{Rarity|Common|Omnistone}} (x1), {{Rarity|Common|Slayer's Boon}} (x2) |
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− | |- |
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− | | [[Inferno Grenade]] || x5 || Throw a grenade that deals 150 blaze damage and creates a pool of fire that deals 360 blaze damage over 4 seconds. || {{Rarity|Common|Omnistone}} (x1), {{Rarity|Common|Slayer's Boon}} (x2) |
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− | |- |
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− | | [[Transfusion Grenade]] || x3 || Throw a grenade that will detonate when impacting a Behemoth, dealing 300 damage and creating 3 healing orbs that seek out injured Slayers and heal them for 120 each. || {{Rarity|Common|Omnistone}} (x1), {{Rarity|Common|Heart Lily}} (x2) |
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|} |
|} |
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==Misc== |
==Misc== |
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− | {| class="wikitable" |
+ | {| class="wikitable sortable" |
⚫ | |||
− | |- |
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+ | {{#invoke:CargoQuery|main |
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⚫ | |||
+ | |q?tables=Supplies |
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− | |- |
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+ | |q?fields=Icon,_pageName,Capacity,Description,CraftingRequirements,Price |
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− | | [[File:airstrike_beacon.png|75x75px|Link=Airstrike Beacon]]|| [[Airstrike Beacon]] || x1 || Targets an area on the ground for an airstrike, dealing 2100 damage to all Behemoths inside the area. || {{Rarity|Common|Dashleaf}} (x3), {{Rarity|Common|Wrathwort}} (x3), {{Rarity|Common|Phoenix Opal}} (x3) |
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+ | |q?where=Class="Misc" |
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+ | |q?orderBy=_pageName |
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+ | |template=SuppliesTableRow |
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+ | }} |
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|} |
|} |
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+ | |||
Revision as of 19:36, 24 September 2020
Supplies are consumable items that can be used during hunts to give the Slayer an edge over the Behemoths. However, Slayers are only able to carry a small number of each type of item into each battle, and the items are used up on activation. Visit Granny Strega to craft Tonics or Pylons, and Janek Zai for Grenades, in Ramsgate.
Raising your Behemoth Mastery level will increase the capacity of each item by one. Concussive Grenades, the Healing Flask and time-limited supplies are the only supplies that cannot have their capacity increased.
Tonics
Icon | Name | Capacity | Description | Crafting Requirements | Price |
---|---|---|---|---|---|
Aetherdrive Tonic | 5 | Increases the recharge rate of your lantern’s ability by 100% for 60 seconds. | |||
Assault Tonic | 5 | Grants 40% increased Stagger damage dealt for 60 seconds. | |||
Blitz Tonic | 5 | Grants 15% increased attack speed for 60 seconds. | |||
Bulwark Tonic | 3 | Reduces damage taken by 45% for the next 3 hits. | |||
Frenzy Tonic | 5 | Grants 15% increased damage dealt for 60 seconds. Grants 30% if a Behemoth is enraged. | |||
Granny's Antidote | 5 | Removes Poisoned status. Available from September 17, 2020 to December 3, 2020. | |||
Granny's Heartbreaker | 3 | Increase critical strike chance and critical strike damage by 25% for 40 seconds. Available from September 17, 2020 to December 3, 2020. | |||
Granny's Poison-Puller | 3 | Absorb poison pools while this potion is active. After absorbing a pool, 12% of damage you deal heals all nearby Slayers for 10 seconds, Only 1 pool is absorbed at a time. Available from September 17, 2020 to December 3, 2020. | |||
Insight Tonic | 5 | Grants 40% increased Wound damage dealt for 60 seconds. | |||
Lifedrain Tonic | 3 | 12% of all damage dealt will heal all nearby Slayers for 30 seconds. | |||
Stamina Tonic | 3 | Grants 50% increased stamina regen and 50% reduced stamina costs for 120 seconds. |
Pylons
Icon | Name | Capacity | Description | Crafting Requirements | Price |
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Cleansing Pylon | 1 | Place a pylon that removes negative conditions from nearby Slayers and reduces their frostbite level by 25%. The pylons aura will also prevent frostbite levels from increasing. | |||
Inspiring Pylon | 2 | Place a pylon that grants 25% increased damage dealt to all nearby Slayers for 45 seconds. | |||
Ironhide Pylon | 2 | Place a pylon that grants 40% decreased damage taken to all nearby Slayers for 45 seconds. | |||
Lifespring Pylon | 2 | Place a pylon that restores 22 health per second to nearby slayers for 20 seconds. |
Grenades
Icon | Name | Capacity | Description | Crafting Requirements | Price |
---|---|---|---|---|---|
Barrage Grenade | 5 | Throw a grenade that deals 200-375 damage before splitting into 3 grenades, each dealing 96-180 damage. Damage scales with weapon power. | |||
Coldsnap Grenade | 5 | Throw a grenade that deals 120-225 frost damage before splitting into 8 icy orbs that deal 32-60 frost damage each. Damage scales with weapon power. | |||
Concussive Grenade | 3 | Throw a grenade that deals 240-450 damage and can interrupt Behemoths. Damage scales with weapon power. | |||
Inferno Grenade | 5 | Throw a grenade that deals 120-225 blaze damage and creates a pool of fire that deals 288-540 blaze damage over 4 seconds. Damage scales with weapon power. | |||
Transfusion Grenade | 3 | Throw a grenade that will detonate when impacting a Behemoth, dealing 240-450 damage and creating 3 healing orbs that seek out injured Slayers and heal them for 120 health each. Damage scales with weapon power. |
Misc
Icon | Name | Capacity | Description | Crafting Requirements | Price |
---|---|---|---|---|---|
Airstrike Beacon | 1 | Targets an area on the ground for an airstrike, dealing 2100 damage to all Behemoths inside the area. | |||
Healing Flask | 5 | Restores 425 health five times per hunt and may revive the slayer once per hunt. Refills upon return to Ramsgate. |
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