"That’s the Shrowd. It's a winged horror that can see into your soul and break it without a thought... if you let it. "
The Shrowd is part avian nightmare, part unspeakable horror, its grim, imposing visage cloaked in shadow except for its glowing eyes. It bears a passing resemblance to other feathered Behemoths like the Shrike or Skraev, but has little in common with them beyond a general avian bipedal shape and long wings used for short glides. The head of the Shrowd is elongated and dome-like, as if it was wearing a hooded cloak, and it has three glowing eyes that flash like haunting beacons in the darkness of the Umbral Void.
The Shrowd's raven-like appearance indicates to some scholars that the creature is not just a Behemoth, but a predicted mutation brought on by extended exposure to umbral aether. The similarity to crows and other corvids may simply be coincidence, however. The midnight-black coloration of the Behemoth's feathers and scales, as well as its heavy, dragon-like tail, could instead reflect predictable features present in many umbral-powered life forms.
Kat’s Hunting Tips:
-A Shrowd will grow desperate when low on health, and spawn more clones and umbral doom orbs.
-Shrowds can be interrupted while gliding during their rage phase.
-The Shrowd’s umbral corruption will apply the corrupted status effect, draining health and stamina. Attack the Shrowd or its clone to clear the corruption away.
-A Shrowd will spawn umbral doom orbs that will detonate if left long enough. The damage dealt will reduce all Slayers to 1 HP, so if you can’t stop the detonation make sure you have healing at the ready.
A mysterious, enigmatic Behemoth found on the border between the Shattered Isles and the Maelstrom beyond. A frightening avian that feeds on dark umbral aether, it may not be truly evil - but it's close enough. Few would attempt to hunt one alone.
|Eclipse||Slay Heroic variant|
|Aetheric Crownplate||A rare drop from the head of an Aether Charged Behemoth|
|Aetheric Claw||A rare drop from the limbs of an Aether Charged Behemoth|
|Aetheric Tail||A rare drop from the tail of an Aether Charged Behemoth|
|Elemental Clawgem||A rare drop from the limbs of an Elemental Behemoth, broken within 2 minutes of combat|
|Elemental Furyplate||A rare drop from the limbs of a Raging Elemental Behemoth|
|Elemental Furytail||A rare drop from the tail of a Raging Elemental Behemoth|
|Elemental Skullgem||A rare drop from the head of an Elemental Behemoth, broken within 2 minutes of combat|
|Elemental Tailgem||A rare drop from the tail of an Elemental Behemoth, broken within 2 minutes of combat|
|Last Stand||Slayers have only one self-revive each.|
|Icon||Name||Resistance||Elemental Strength||Elemental Weakness||Perks||Cell Slots|
|Dark Embrace||25||140||+25 Umbral||-25 Radiant||+3 Medic||Utility Cell|
|Dark Watch||25||140||+25 Umbral||-25 Radiant||+3 Rage||Power Cell|
|Dark Path||25||140||+25 Umbral||-25 Radiant||+3 Nine Lives||Utility Cell|
|Shrowd Armour||100||560||+100 Umbral||-100 Radiant||+6 Rage
+3 Nine Lives
| Power Cell|
|Dark Marrow||25||140||+25 Umbral||-25 Radiant||+3 Rage||Power Cell|
|Hunt Shrowd wearing Shrowd Armour  times|
|Craft all Shrowd Armour|
|Upgrade all Shrowd Armour +6|
|Upgrade all Shrowd Armour +10|
|Deal [5,000,000] damage to Shrowd|
|Hunt Shrowd while taking less than 100 damage|
|Hunt Shrowd in under 3 minutes|
|Interrupt Shrowd [x] times||
|Stagger Shrowd [x] times||
|Wound Shrowd [x] times||
|Break [x] Shrowd parts||
- Shrowd was first hinted at in the Preview: Guilds of Ramsgate blog.
When Shrowd becomes Aethercharged, it will begin glowing purple and gain two new attacks. Firstly, it will fire an orb which, after a long delay, will expand outwardly and set the player's health to one. This can be prevented by attacking the orb in order to destroy it. Secondly, Shrowd can create an independant shadow clone of itself which has the same attack patterns as Shrowd and deals a decreased damage to slayers, but has a much lower health pool.
Shrowd can be interrupted during its gliding attack while enraged where it first creates some distance by charging, then flies towards its prey, attempting to maim it with its talons.