Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!


From Dauntless Wiki
Jump to: navigation, search

Shrike Render 001.png

Shrike Render 002.png

Threat Level
Recommended Power

Shrike is one of the Behemoths in the world of Dauntless.


A winged terror that manipulates raw aether to generate localized vortexes and its massive frame to drop on its prey from above with crushing force. Despite a commonly held belief among rookie Slayers, it does not hoot.

Drop Table

Name Break Part
Shrike Feather Head
Shrike Feather Limbs (x4)
Shrike Feather Tail



Name Power Elemental Power Perks Cell Slots
Shrikesaber Icon 001.png Sword Cry of the Shrike 100 550 None +1-3 Conditioning Mobility Cell X2 Mobility cell
Shrikesmasher Icon 001.png Hammer Fall of the Shrike 100 550 None +1-3 Conditioning Mobility Cell Mobility cell
Power Cell Power cell
Shrikeblades Icon 001.png Chain Blades Flight of the Shrike 100 550 None +1-3 Conditioning Mobility Cell Mobility cell
Technique Cell technique cell
Shrike Axe Icon 001.png Axe Song of the Shrike 100 550 None +1-3 Conditioning ??
Shrike's Talon Icon 001.png War Pike Scream of the Shrike 100 550 None +1-3 Conditioning Mobility Cell Mobility cell
Technique Cell Technique cell


Name Resistance* Elemental Resistance Elemental Weakness Perks Cell Slots
Shrike Helm Icon 001.png Head Shrikedown Helm 25 132.5 None None +1-3 Evasion Technique Cell Technique cell
Shrike Plate Icon 001.png Torso Shrikedown Plate 25 132.5 None None +1-3 Evasion Mobility Cell Mobility cell
Shrike Gauntlets Icon 001.png Arms Shrikedown Gloves 25 132.5 None None +1-3 Weighted Strikes Mobility Cell Mobility cell
Shrike Greaves Icon 001.png Legs Shrikedown Greaves 25 132.5 None None +1-3 Bloodless Mobility Cell Mobility cell
Shrike Armour Body Type A Render 001.png Shrike Armour 100 550 None None +2-6 Evasion
+1-3 Weighted Strikes
+1-3 Bloodless
Mobility Cell X3 Mobility cell
Technique cell
Shrike's Zeal Icon 001.png Lantern Shrike's Zeal N/A N/A N/A N/A N/A Utility Cell Utility cell

Mastery Card

Objective Level 1 Level 2 Level 3 Level 4 Level 5
Hunt Shrike
Hunt Shrike wearing Shrike Armour [x] times 10
Upgrade all Shrike Armour +6
Upgrade all Shrike Armour +10
Deal [x] damage to Shrike 5000000
Hunt Moonreaver Shrike while taking less than 100 damage
Hunt Moonreaver Shrike in under 3 minutes
Interrupt Shrike [x] times 10 50 150
Stagger Shrike [x] times 10 50 150
Wound Shrike [x] times 10 50 150
Break [x] Shrike parts 25 100
Experience 300 900 3240 8100 14460


Death by Dawn

The small team of rookies dropped onto the mossy ground with Veran taking the forward position. The Shrike was a good-sized specimen, judging from the Behemoth sign he spotted on the tree trunks and the rocks surrounding their drop zone. A shockingly clear screech pierced the dawn and silenced the birdsong that had moments ago filled the air. The beast was close.

Veran smiled to himself at the thought of bringing it down without help from the captain, who had remained onboard the airship. This hunt belonged to the rookies alone. The team moved forward silently, hands on weapon hilts, and senses alert for trouble.

On Wings of Fear

They didn’t have to wait long for trouble to find them and when the Shrike emerged from the trees and into the lush meadowland, the confident crew of trained recruits knew precisely what to do.

The Shrike immediately became aware of them and raised itself up with its mighty wings, creating a sudden aetheric vortex that whirled straight at the center of the party. Then the fun really began.

Tylin landed the first hit, a strike from his axe driven by a full aether charge. The blast from Kiva’s hammer launched her next into the fray, raining blows onto the Shrike’s head as she descended. Veran took advantage of the distraction to come at the Behemoth from its blind spot. He must have hit the creature a dozen times before it turned on him but he easily rolled out of the path of the Shrike’s brutal backhand. By the time Inez lashed into it from the other side with blazing chain blades, it was already moving to retreat.

Veran allowed himself a laugh. If they gave pursuit now, this party had the real chance to set a record or two.

That was when the second Shrike emerged from the wooded copse and blasted him in the back with a sonic shock wave of aetheric power.

Beak and Claw

“TWO SHRIKES!” Inez called unnecessarily, giving the new contender an opening to strike at the rookie before she could bring her chain blades to bear. Veran blinked blood from his eyes and was relieved to see Tylin and Kiva move to aid Inez as she dropped to the ground.

Hunting two Behemoths at once wasn’t something a Slayer did every day. They had a difficult choice to make: focus on taking down one Shrike at a time, hoping they could avoid the other long enough to finish off the first? Or split up and rely on their skill as Slayers to take the Behemoths simultaneously?

The former choice was the safe one, if anything could be described as safe in this situation. Unfortunately, it relied on them being able to isolate one of the Shrikes from the other and these Behemoths were not cooperating. Veran’s choice was no choice at all.

“Ty! Kiva!” the hunt leader shouted. “Take our old friend aside and don’t let up. Inez, you’re with me.”

Veran marveled at Inez’s precisely timed movements as she cheered his efficient swordwork. Although he could only see them out of the corner of his eye, Veran saw Tylin and Kiva staggering the first Shrike with brutal hammer blows and charged axe strikes. And when his friends brought down their quarry for good, he let out a shout of triumph.

With renewed confidence, the reunited party closed on their second quarry of the day. This, Veran mused, was the day they stopped being rookies. Today they were Slayers.



The Shrike can be interrupted during its gliding attack where it first creates some distance by charging, then flies towards its prey, attempting to maim it with its talons. It will do the flying portion of this attack up to 4 times while enraged. It can also be interrupted during focusing its energy.




External Links

Removed Shrike page on PlayDauntless.com