Riftstalker

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Riftstalker

Riftstalker Render 001.png

Riftstalker Render 002.png

Riftstalker Render 003.png

Riftstalker Render 004.png

Details
Element(s)
Weakness(es)
Threat Level
Threat Level 8
Threat Level 16 (Heroic)
Recommended Power
305
500 (Heroic)

Riftstalker is a Behemoth in the world of Dauntless. It can be found in The Maelstrom.

Journal Entry

"Slayers I’ve run into at the Broken Blade say the worst thing about fighting a Riftstalker is something they call the 'murder palace.”

The Riftstalker is an umbral Behemoth that blends cat, bat, and living darkness into a predator that swims between dimensions to hunt the purest aether. Effortlessly bounding through swirling portals into the Umbral Void, Riftstalkers can seem to be everywhere on the battlefield at once. The corrosive energy they bring with them from the other side contaminates everything they touch.

The first Riftstalkers seen in the Shattered Isles were rumoured to have been pulled from the Umbral Void by the Unseen cult. And once they found a way through, they could do it again. Are they creations of the pre-Upheaval ancients, newly emergent hybrids, or something entirely new? Not even Dr. Priyani knows for sure. But the Orrery has declared they are Behemoths, physiologically. This means somewhere in the past human beings made Riftstalkers—or they made some proto-stalker that would become the Riftstalker after centuries stranded in the Umbral Void.

As the name implies, the Riftstalker doesn'tjust move through rifts. It uses these wounds in the wall between worlds to hunt, dragging threats into an umbral zone—the pocket of the Umbral Void it calls home. Umbral zones are death traps, colloquially known to many Slayers as "murder palaces", unsettling prisons of dark geometry and umbral ooze. Only by knocking the Riftstalker senseless can Slayers break out of the zone before the Riftstalker renews the chase and trap their quarry in a terror more.

After all, if there is one universal truth in any dimension —even the Umbral Void— it is that a cat always enjoys tormenting its prey.


Kat's Hunting Tips:

—Riftstalkers enter our realm from the Umbral Void in an aether-charged state from the start. Interrupt them to end that state—and portal-based attacks.

—Each time a Riftstalker is interrupted in its umbral zone, it will try a new pattern of attack during subsequent visits.

—With careful timing a Slayer can interrupt a Riftstalker when it emerges from a portal.

Riftstalker

A cunning hunter steeped in shadowy power, the recently rediscovered Riftstalker has quickly expanded its territory into the outer fringes of the Ram formation. This sleek predator manipulates umbral aether to tear portals into reality itself - disappearing and reappearing in the blink of an eye.

Drop Table

Name Obtained From
Rifthide Icon 001.png Rifthide Slay
Unstable Nullhide Icon 001.png Unstable Nullhide
Riftsoul Shard Icon 001.png Riftsoul Shard
Apex Riftfang Icon 001.png Apex Riftfang Break Head
Rending Voidclaw Icon 001.png Rending Voidclaw Break Leg
Nightbringer Riftspike Icon 001.png Nightbringer Riftspike Sever Tail
Riftborn Dye Icon 001.png Riftborn Slay Heroic variant

Hunt Modifiers

Modifiers Description
Heroic Icon 001.png Heroic Behemoths are tougher and deal more damage.
Chaotic Void Icon 001.png Chaotic Void Attacks in Riftstalker's void rift are more varied.

Gear

Weapons

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Stalker's Scorn Icon 001.png Stalker's Scorn 100 560 +80 Umbral Icon.pngUmbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds. If 5 or more Orbs are present, the bonus doubles.
Stalker's Mercy Icon 001.png Stalker's Mercy 100 560 +80 Umbral Icon.pngUmbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds. If 5 or more Orbs are present, the bonus doubles.
Stalker's Trap Icon 001.png Stalker's Trap 100 560 +80 Umbral Icon.pngUmbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds. If 5 or more Orbs are present, the bonus doubles.
Stalker's Price Icon 001.png Stalker's Price 100 560 +80 Umbral Icon.pngUmbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds. If 5 or more Orbs are present, the bonus doubles.
Stalker's Bite Icon 001.png Stalker's Strike 100 560 +80 Umbral Icon.pngUmbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds. If 5 or more Orbs are present, the bonus doubles.
Stalker's Spike Icon 001.png Stalker's Spike 100 560 +80 Umbral Icon.pngUmbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds.
If 5 or more Orbs are present, the bonus doubles.

Armour

Icon Name Resistance Elemental Strength Elemental Weakness Perks Cell Slots
Embrace of the Rift Icon 001.png
Gauntlets of the Rift 25 140 +25 Umbral Icon.png Umbral -25 Radiant Icon.png Radiant +3 Evasion Mobility Cell Mobility Cell
Visage of the Rift Icon 001.png
Guise of the Rift 25 140 +25 Umbral Icon.png Umbral -25 Radiant Icon.png Radiant +3 Aetheric Attunement Utility Cell Utility Cell
Striders of the Rift Icon 001.png
Striders of the Rift 25 140 +25 Umbral Icon.png Umbral -25 Radiant Icon.png Radiant +3 Conduit Mobility Cell Mobility Cell
Riftstalker Armour Body Type A Render 001.png
Riftstalker Armour 100 560 +100 Umbral Icon.png Umbral -100 Radiant Icon.png Radiant +6 Conduit
+3 Aetheric Attunement
+3 Evasion
Utility Cell Utility Cell
Utility Cell Utility Cell
Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
Mantle of the Rift Icon 001.png
Mantle of the Rift 25 140 +25 Umbral Icon.png Umbral -25 Radiant Icon.png Radiant +3 Conduit Utility Cell Utility Cell

Mastery

Objective Levels
Hunt Riftstalker
Hunt Riftstalker wearing Riftstalker Armour [10] times
Craft all Riftstalker Armour
Upgrade all Riftstalker Armour +6
Upgrade all Riftstalker Armour +10
Deal [5,000,000] damage to Riftstalker
Hunt Riftstalker (Heroic) while taking less than 100 damage
Hunt Riftstalker (Heroic) in under 3 minutes
Interrupt Riftstalker [x] times
Level 1 Level 2 Level 3
10
40
100
Stagger Riftstalker [x] times
Level 1 Level 2 Level 3
10
40
100
Wound Riftstalker [x] times
Level 1 Level 2 Level 3
10
40
100
Break [x] Riftstalker parts
Level 1 Level 2
25
75
Experience
Level 1 Level 2 Level 3 Level 4 Level 5
300
900
3,240
8,100
14,460

Gallery

Interrupting

The Riftstalker can be interrupted by hitting its head right as the real one charges out of a portal (signaled by the portal glowing pink first) during its attack where all slayers are locked in the dark bubble. It's possible it could also be interrupted during other charges out of portals, but the opportunities for these are much harder as the portals will pop up in unpredictable locations, with less time to charge a ranged attack to interrupt.

You can interrupt Riftstalker’s rapid spin attack when it goes enraged. The timing is difficult, but possible.

You can also camp next to the portal on the right or the left when Riftstalker goes under. Walk to either side until you are almost on the corruption. Nothing from the portals can hit you, And you can time a hit to stun. (Be wary as Riftstalker can hit you 2 portals down on either side).

Trivia

Riftstalker was named the most deadly behemoth as of May 28, 2019[1]


References

External Links

Riftstalker announcement blog on PlayDauntless.com