Radiant

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Radiant is an Element in Dauntless.

Summary[edit | edit source]

Radiant is the aetheric power of light. Radiant Icon.png Radiant weapons are strong against Umbral Icon.png Umbral Behemoths, while Radiant Icon.png Radiant armour is weak to Umbral Icon.png Umbral Behemoth attacks.

Radiant Behemoths[edit | edit source]

Name Available Threat Level Power Rams Hunt Pass Exp
Valomyr Icon 002.png Valomyr Pursuit Threat Level 8 300 x240 x15
Dire Patrol
Valomyr Icon 002.png Heroic Valomyr Pursuit Threat Level 16 500 x320 x20
Heroic+ Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25
Rezakiri Icon 002.png Rezakiri Pursuit

Heroic+ Patrol

Threat Level 17 550 x400 x25

*Heroic+ variants are only available in Heroic+ Patrols, they cannot be pursued. Except Rezakiri

Radiant Weapons[edit | edit source]

Aether Strikers[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Hands of Dawn Icon 001.png
Hands of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Technique Cell Technique Cell
Power Cell Power Cell
10% chance for attacks to hit twice.
Valomyr's Visions Icon 001.png
Valomyr's Visions 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Power Cell PowerCell
Utility Cell Utility Cell
Once charged, your next attack will deal +550 bonus radiant damage. Charge rate increases with current health.

Axe[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Rezacutter Icon 001.png
Edge of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Power Cell Power Cell
Mobility Cell Mobility Cell
10% chance for attacks to hit twice
Valomyr's Decree Icon 001.png
Valomyr's Decree 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Power Cell Power Cell
Utility Cell Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.

Chain Blades[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Rezakiri's Fangs Icon 001.png
Fangs of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Technique Cell Technique Cell
Power Cell Power Cell
10% chance for attacks to hit twice
Valomyr's Revenge Icon 001.png
Valomyr's Revenge 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Power Cell Power Cell
Utility Cell Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.

Hammer[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Rezacrusher Icon 001.png
Break of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Power Cell Power Cell
Mobility Cell Mobility Cell
10% chance for attacks to hit twice
Valomyr's Burden Icon 001.png
Valomyr's Burden 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Power Cell Power Cell
Utility Cell Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.

Ostian Repeaters[edit | edit source]

Icon Name Power Elemental Power Unique Effect
Dawnstar Barrel Icon 001.png
Dawnstar Barrel 28 153 +80 Radiant Icon.png Radiant


Shots and abilities deal radiant damage.
Brilliant Prism Icon 001.png
Brilliant Prism 16 91 None


Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.

Sword[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Valomyr's Edge Icon 001.png
Valomyr's Regard 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Power Cell Power Cell
Utility Cell Utility Cell
Once charged, your next attack will deal +550 bonus radiant damage. Charge rate increases with higher current health.
Rezakatana Icon 001.png
Call of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Technique Cell Technique Cell
Utility Cell Utility Cell
10% chance for attacks to hit twice

War Pike[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Rezakiller Icon 001.png
Spire of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Technique Cell Technique Cell
Power Cell Power Cell
10% chance for attacks to hit twice
The Godhand Icon 001.png
The Godhand 100 560 +80 Radiant Icon.png Radiant None Power Cell Power Cell
Technique Cell Technique Cell
Channel a beam that deals increasing damage, up to 200%, while it continues to hit a target.
Valomyr's Hope Icon 001.png
Valomyr's Hope 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Technique Cell Technique Cell
Utility Cell Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.

Radiant Armour[edit | edit source]

Icon Name Resistance Elemental Strength Elemental Weakness Perks Cell Slots Unique Effect
Prismatic Grace Icon 001.png
Prismatic Grace 25 140 +25 Radiant Icon.png Radiant -25 Umbral Icon.png Umbral None Technique Cell Technique Cell After reviving another player, grant them a Radiant Prism that blocks incoming damage for 5 seconds. The first time you take lethal damage, gain a Radiant Prism that blocks incoming damage for 10 seconds. While active, reviving another player fully restores both players but removes the Prism even at full danger.
Rezakiri Armour Body Type A Render 001.png
Rezakiri Armour 100 560 +100 Radiant Icon.png Radiant -100 Umbral Icon.png Umbral +6 Conduit
+3 Agility
+3 Cunning
Technique Cell Technique Cell
Utility Cell Utility Cell
Technique Cell Technique Cell
Mobility Cell Mobility Cell
Valomyr Armour Body Type A Render 001.png
Valomyr Armour 100 560 +100 Radiant Icon.png Radiant -100 Umbral Icon.png Umbral +6 Lucent
+3 Aetherhunter
+3 Nine Lives
Power Cell Power Cell
Power Cell Power Cell
Defence Cell Defence Cell
Utility Cell Utility Cell