Dauntless Wiki
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| [[File:Brutality of Boreus Icon 001.png|150x150px|link=Brutality of Boreus]] || [[Brutality of Boreus]] || 100 || 550 || +80 {{Element|Frost}} || <span style="white-space:nowrap">+1~3 [[Conditioning]]</span> || <span style="white-space:nowrap">{{Icon|Power}} [[Cells#Power|Power Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]]</span> || Using Ammo generates a Frost Sprite that cause your next attack to deal 50 bonus damage and minor frost damage. Max 4 Sprites.
 
| [[File:Brutality of Boreus Icon 001.png|150x150px|link=Brutality of Boreus]] || [[Brutality of Boreus]] || 100 || 550 || +80 {{Element|Frost}} || <span style="white-space:nowrap">+1~3 [[Conditioning]]</span> || <span style="white-space:nowrap">{{Icon|Power}} [[Cells#Power|Power Cell]]<br>{{Icon|Defence}} [[Cells#Defence|Defence Cell]]</span> || Using Ammo generates a Frost Sprite that cause your next attack to deal 50 bonus damage and minor frost damage. Max 4 Sprites.
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| [[File:Galvanic Impact Icon 001.png|150x150px|link=Galvanic Impact]] || [[Galvanic Impact]] || 100 || 550 || <span style="white-space:nowrap">+80 {{Element|Shock}}</span> || <span style="white-space:nowrap">[[Bond]]</span> || <span style="white-space:nowrap">{{Icon|Prismatic}} [[Cells#Prismatic|Prismatic Cell]]<br>{{Icon|Prismatic}} [[Cells#Prismatic|Prismatic Cell]]</span> || Legendary Ability: [G] to teleport to a Behemoth, dealing {{Element|Shock}} damage. Usable once, but resets on Behemoth kill.
 
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Revision as of 09:11, 11 December 2019

Hammer Gear Render 001

The Hammer is a blunt weapon type in Dauntless.

Summary

A lethal union of cudgel and cannon. Use the maul to splinter bones and scales, then finish things off with a blast from the cannon. You can even leverage explosions to dodge.

Weapons

Name Power Elemental Power Perks Cell Slots Unique Effects
Recruit's Hammer Icon 001 Recruit's Hammer 80 80 None None None None
Gnashmasher Icon 001 Raging Crash 100 550 None +1~3 Ragehunter Power Cell
Utility Cell
None
Shrikesmasher Icon 001 Fall of the Shrike 100 550 None +1~3 Conditioning Power Cell
Mobility Cell
+100 part damage on next hit after a dodge.
Quillhammer Icon 001 Quillshot's Roar‎ 100 550 None +1~3 Acidic Power Cell
Defense Cell
None
Skarnmaul Icon 001 Skarn's Vengeance 100 550 +80 Terra Icon Terra +1~3 Knockout King Power Cell
Defense Cell
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s.
Charrhammer Icon 001 Charred Crusher 100 550 +80 Blaze Icon Blaze +1~3 Aetherhunter Power Cell
Power Cell
None
Embermaul Icon 001 Ember Maul 100 550 +80 Blaze Icon Blaze +1~3 Evasive Fury Power Cell
Mobility Cell
The fifth hit in a row deals +150% stagger damage
Skraevmaul Icon 001 Winter Squall‎ 100 550 +80 Frost Icon Frost +1~3 Nimble Power Cell
Mobility Cell
Evading drops a trio of Ice Mines on a 30 second cooldown.
Drasksmasher Icon 001 Thundering Maul‎‎ 100 550 +80 Shock Icon Shock +1~3 Aetheric Attunement Power Cell
Defense Cell
20% damage vs Behemoth Heads
Zaga Maul Icon 001 Nayzaga's Charge‎ 100 550 +80 Shock Icon Shock +1~3 Savagery Power Cell
Utility Cell
Heal for 300 whenever a Behemoth is staggered.
Pangar's Roar Icon 001 Pangar's Rampage 100 550 +80 Frost Icon Frost +1~3 Knockout King Power Cell
Defense Cell
None
Hellcrusher Icon 001 Inferno's Burden 100 550 +80 Blaze Icon Blaze +1~3 Overpower Power Cell
Power Cell
The sixth hit in quick succession deals 250 bonus damage and major blaze damage
Stormhammer Icon 001 Storm Hammer 100 550 +80 Shock Icon Shock +1~3 Aetheric Attunement Power Cell
Mobility Cell
Reloads 2 hammer ammo after dodging through an attack.
Kharabasher Icon 001 Kharabak's Jaw 100 550 +80 Terra Icon Terra +1~3 Deconstruction Power Cell
Technique Cell
Restore 30 stamina after reloading a shell
Rezacrusher Icon 001 Break of Dawn 100 550 +80 Radiant Icon Radiant +1~3 Cunning Power Cell
Mobility Cell
10% chance for attacks to hit twice
Shrowdmaul Icon 001 Fall of Night 100 550 +80 Umbral Icon Umbral +1~3 Cunning Power Cell
Utility Cell
When under 20% health, deal +50% damage
Koshai's Fist Icon 001 Sovereign's Grudge 100 550 +80 Terra Icon Terra +1~3 Sharpened Power Cell
Utility Cell
After not dealing damage for 6 seconds, the next 2 attacks deal 25% increased damage.
Stalker's Price Icon 001 Stalker's Price 100 550 +80 Umbral Icon Umbral +1~3 Wild Frenzy Technique Cell
Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.5% for 5 seconds.
If 5 or more Orbs are present, the bonus doubles.
Valomyr's Burden Icon 001 Valomyr's Burden 100 550 +80 Radiant Icon Radiant +1~3 Aetherhunter Power Cell
Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.
Brutality of Boreus Icon 001 Brutality of Boreus 100 550 +80 Frost Icon Frost +1~3 Conditioning Power Cell
Defence Cell
Using Ammo generates a Frost Sprite that cause your next attack to deal 50 bonus damage and minor frost damage. Max 4 Sprites.
Galvanic Impact Icon 001 Galvanic Impact 100 550 +80 Shock Icon Shock Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G] to teleport to a Behemoth, dealing Shock Icon Shock damage. Usable once, but resets on Behemoth kill.

Exotics

Exotic hammers are crafted from blueprints obtained on Heroic and Heroic+ Patrols and Pursuits.

Name Power Elemental Power Perks Cell Slots Unique Effects
Molten Edict Icon 001 Molten Edict 100 550 +80 Blaze None  Power Cell
 Defence Cell
Replaces all hammer blasts with unique fireball abilities that deal blaze damage.

Hammer Specials

Name Description Obtained From
Concussive Salvo Icon 001 Concussive Salvo Loads ammo into the hammer before releasing, damage and interrupting behemoths. Available from the start.
Mighty Landbreaker Icon 001 Mighty Landbreaker Loads ammo into the hammer before releasing, creating an aether vent that buffs players. Hammer Mastery level 8
Molten Edict Special Icon 001 Molten Edict Converts all explosive uses of ammo into fireball attacks. Available only on Molten Edict.
Ironheart Landbreaker Icon 001 Ironheart Landbreaker Hold to load ammo into the hammer. Release to create an aether vent that buffs players who step over it, granting them +40% damage reduction and up to 155 healing over 30 seconds when aethercharged. Bought from Lady Luck Store for 500 Steel Marks

Hammer Mods

Name Description Obtained From
Weighted Crown Icon 001 Weighted Crown Stagger damage is no longer halved when attacking Behemoth legs. Stagger damage can now be dealt to all Behemoth parts. Hammer Mastery level 6
Impulse Crown Icon 001 Impulse Crown Aerial Strike grants increased damage dealt for 10 seconds. Bonus is doubled if a Behemoth's head is struck. Hammer Mastery level 10
Extended Clip Icon 001 Extended Clip Ammo increased to 6. Hammer Mastery level 16
Antique Clip Icon 001 Antique Clip Ammo decreased to 2, but bonus from aethercharged ammo is increased by 300% Bought from Lady Luck Store for 250 Steel Marks
Turbine Trigger Icon 001 Turbine Trigger Priming attacks increases attack speed by 10% until the combo ends. Stacks. Bought from Lady Luck Store for 250 Steel Marks

Hammer Mastery Card

Objective Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
Stagger Behemoths [x] times with any Hammer 5 10 25 50 250 500 1,000 2,500
Deal [x] damage to Behemoths with any Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any neutral Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any blaze Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any frost Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any shock Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any radiant Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any umbral Hammer 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Hunt [x] Behemoths with any Hammer 2 10 20 50 100 200 500 1,000

Controls

Moves

Physical Attack
Icon-PC-Left Mouse Devastating hammer strikes.

Elemental Blast
Icon-PC-Right Mouse Fire an elemental blast attack that consumes ammunition.

Reload
Icon-PC-Q Press again during the active reload window to shorten reload time.

Combos

Horizontal Hammers
Icon-PC-Left Mouse > Icon-PC-Left Mouse > Icon-PC-Left Mouse

Lunging Strikes
Icon-Arrow-RightIcon-PC-Left Mouse > Icon-PC-Left Mouse > Icon-PC-Left Mouse

Repeating Uppercut
Icon-PC-Left Mouse > Icon-Arrow-RightIcon-PC-Left Mouse > Icon-PC-Left Mouse

  • End any Ground Combo with an Elemental BlastIcon-PC-Right Mouse

Primed Strike
Icon-PC-Left Mouse (any input) > Icon-PC-Right Mouse (before dealing damage)

  • This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)

Quick Reload
Icon-PC-Left Mouse (any input) > Icon-PC-Q (after dealing damage)

  • This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)

Evasive Blast
Icon-PC-Right Mouse > Icon-PC-Right Mouse (Rapidly)

  • Cannot be sprinting

Aerial Combos

Double Jump
(Sprinting)Icon-PC-Right Mouse > Icon-PC-Right Mouse(Rapidly)

Aerial Strike into a ground combo
(Sprinting)Icon-PC-Right Mouse > Icon-PC-Left Mouse

  • Transitions into any Ground Combo

Moves

Physical Attack
Icon-XB1-X Devastating hammer strikes.

Elemental Blast
Icon-XB1-Y Fire an elemental blast attack that consumes ammunition.

Reload
Icon-XB1-RB Press again during the active reload window to shorten reload time.

Combos

Horizontal Hammers
Icon-XB1-X > Icon-XB1-X > Icon-XB1-X

Lunging Strikes
Icon-Arrow-RightIcon-XB1-X > Icon-XB1-X > Icon-XB1-X

Repeating Uppercut
Icon-XB1-X > Icon-Arrow-RightIcon-XB1-X > Icon-XB1-X

  • End any Ground Combo with an Elemental BlastIcon-XB1-Y

Primed Strike
Icon-XB1-X (any input) > Icon-XB1-Y (before dealing damage)

  • This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)

Quick Reload
Icon-XB1-X (any input) > Icon-XB1-RB (after dealing damage)

  • This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)

Evasive Blast
Icon-XB1-Y > Icon-XB1-Y (Rapidly)

  • Cannot be sprinting

Aerial Combos

Double Jump
(Sprinting)Icon-XB1-Y > Icon-XB1-Y(Rapidly)

Aerial Strike into a ground combo
(Sprinting)Icon-XB1-Y > Icon-XB1-X

  • Transitions into any Ground Combo

Moves

Physical Attack
Icon-PS4-Square Devastating hammer strikes.

Elemental Blast
Icon-PS4-Triangle Fire an elemental blast attack that consumes ammunition.

Reload
Icon-PS4-R1 Press again during the active reload window to shorten reload time.

Combos

Horizontal Hammers
Icon-PS4-Square > Icon-PS4-Square > Icon-PS4-Square

Lunging Strikes
Icon-Arrow-RightIcon-PS4-Square > Icon-PS4-Square > Icon-PS4-Square

Repeating Uppercut
Icon-PS4-Square > Icon-Arrow-RightIcon-PS4-Square > Icon-PS4-Square

  • End any Ground Combo with an Elemental BlastIcon-PS4-Triangle

Primed Strike
Icon-PS4-Square (any input) > Icon-PS4-Triangle (before dealing damage)

  • This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)

Quick Reload
Icon-PS4-Square (any input) > Icon-PS4-R1 (after dealing damage)

  • This can be chained into any combo string (Horizontal Hammers, Lunging Strikes, Repeating Uppercut)

Evasive Blast
Icon-PS4-Triangle > Icon-PS4-Triangle (Rapidly)

  • Cannot be sprinting

Aerial Combos

Double Jump
(Sprinting)Icon-PS4-Triangle > Icon-PS4-Triangle(Rapidly)

Aerial Strike into a ground combo

(Sprinting)Icon-PS4-Triangle > Icon-PS4-Square