Embermane

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Embermane

Embermane Render 001.png

Embermane Render 002.png

Embermane Render 003.png

Embermane Render 004.png

Details
Element(s)
Weakness(es)
Threat Level
Threat Level 5
Recommended Power
180

Embermane is one of the Behemoths in the world of Dauntless.

Journal Entry

"The Embermane can throw blaze a long way, and will charge at you whenever it has the chance. That's when it's most vulnerable."

The swift, relentless Embermane is one of the quickest Behemoths on four legs. Dr. Priyani believes they have the fastest metabolism of any known Behemoth, with an innate genetic connection to blaze aether in all its forms. They are able to blast the landscape before them with fiery breath summoned from their aetheric cores and launch meteoric spheres of blaze energy in deadly arcs at very long range.

And while their swift, muscular forms can cover the ground several metres at a time, Embermanes needn’t rely on simple physics when they can swim in the aetheric spectrum. They will instinctively shift their bodies entirely to the blaze frequency when threatened or when they simply need to move great distances. In this way they have spread easily from island to island and become one of the most ubiquitous blaze-feeders in the Shattered Isles.


Kat’s Hunting Tips:

-Stand your ground when an Embermane charges. It movesfast, but will always come to you. Wait for your moment and interrupt it just before it strikes.

-When its horn is broken, the Embermane leaks blaze energy and deals more fire damage.

-If the Embermane doesn't begin a charge after dashing away, prepare for either a wall of rolling flame or bombardment by fireballs of pure blaze. Roll through the fire if you can't get out of the way.

Embermane

Many are the Slayers who have fallen prey to the furious energy of this blaze-feeding terror. Fast and deadly, the Embermane is an inferno on four legs.

Drop Table

Name Obtained From
Embermane Hide Icon 001.png Embermane Hide Slay
Emberhorn Icon 001.png Emberhorn Break Horn
Savage Hooktooth Icon 001.png Savage Hooktooth Break Head
Smoked Dewclaw Icon 001.png Smoked Dewclaw Break Leg
Burning Tailspike Icon 001.png Burning Tailspike Sever Tail

Hint

Description
Embermane interupt icon 001.png Damage Embermane's head with a heavy attack while it is charging to stun it.

Bloodfire Embermane

Bloodfire Embermane

Bloodfire Embermane Render 001.png

Bloodfire Embermane Render 002.png

Bloodfire Embermane Render 003.png

Bloodfire Embermane Render 004.png

Details
Element(s)
Weakness(es)
Threat Level
Threat Level 9
Threat Level 15 (Heroic)
Recommended Power
330
475 (Heroic)

Summary

The dreaded Bloodfire variety of Embermane has been responsible for the destruction of countless woodland in the Shattered Isles.

Drop Table

Name Obtained From
Embermane Hide Icon 001.png Embermane Hide Slay
Smoldering Bloodhide Icon 001.png Smoldering Bloodhide
Bloodsoul Shard Icon 001.png Bloodsoul Shard
Emberhorn Icon 001.png Emberhorn Break Horn
Savage Hooktooth Icon 001.png Savage Hooktooth Break Head
Smoked Dewclaw Icon 001.png Smoked Dewclaw Break Leg
Burning Tailspike Icon 001.png Burning Tailspike Sever Tail
Bloodfire Dye Icon 001.png Bloodfire Slay Heroic variant


Exotic Reagents

Name Obtained From
Aetheric Crownplate Icon 001.png Aetheric Crownplate A rare drop from the head of an Aether Charged Behemoth
Aetheric Claw Icon 001.png Aetheric Claw A rare drop from the limbs of an Aether Charged Behemoth
Aetheric Tail Icon 001.png Aetheric Tail A rare drop from the tail of an Aether Charged Behemoth
Elemental Clawgem Icon 001.png Elemental Clawgem A rare drop from the limbs of an Elemental Behemoth, broken within 2 minutes of combat
Elemental Furyplate Icon 001.png Elemental Furyplate A rare drop from the limbs of a Raging Elemental Behemoth
Elemental Furytail Icon 001.png Elemental Furytail A rare drop from the tail of a Raging Elemental Behemoth
Elemental Skullgem Icon 001.png Elemental Skullgem A rare drop from the head of an Elemental Behemoth, broken within 2 minutes of combat
Elemental Tailgem Icon 001.png Elemental Tailgem A rare drop from the tail of an Elemental Behemoth, broken within 2 minutes of combat

Hunt Modifiers

Modifiers Description
Heroic Icon 001.png Heroic Behemoths are tougher and deal more damage.
Inferno Icon 001.png Inferno Behemoth on fire effects last longer and deal more damage.

Hint

Description
Embermane interupt icon 001.png Damage Embermane's head with a heavy attack while it is charging to stun it.

Lesser Embermane

Lesser Embermane
Lesser Embermane Render 001.png
Details
Element(s)
Weakness(es)
Threat Level
Threat Level 1
Recommended Power
50
Location(s)

Summary

A fast and ferocious Behemoth that has not yet fed on enough blaze aether to unleash fiery attacks on those who hunt it, a Lesser Embermane is still not a quarry to be underestimated. Quick attacks and agile tactics are recommended.

Drop Table

Name Obtained From
Embermane Hide Icon 001.png Embermane Hide Slay
Emberhorn Icon 001.png Emberhorn Break Horn
Savage Hooktooth Icon 001.png Savage Hooktooth Break Head
Smoked Dewclaw Icon 001.png Smoked Dewclaw Break Leg
Burning Tailspike Icon 001.png Burning Tailspike Sever Tail

Hint

Description
Embermane interupt icon 001.png Damage Embermane's head with a heavy attack while it is charging to stun it.

Gear

Weapons

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Ember Fists Icon 001.png Ember Fists 100 560 +80 Blaze Icon.pngBlaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The fourth hit in a row deals +150% stagger damage.
Emberscythe Icon 001.png Ember Scythe 100 560 +80 Blaze Icon.pngBlaze +3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The third hit in hit in a row deals +250 bonus part damage
Emberblades Icon 001.png Ember Blades 100 560 +80 Blaze Icon.pngBlaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The ninth hit in quick succession deals 250 bonus part damage.
Embermaul Icon 001.png Ember Maul 100 560 +80 Blaze Icon.pngBlaze +3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The fourth hit in a row deals +150% stagger damage
Ember Cutlass Icon 001.png Ember Cutlass 100 560 +80 Blaze Icon.pngBlaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The sixth hit in a row deals +250% part damage.
Emberpike Icon 001.png Ember Pike 100 560 +80 Blaze Icon.pngBlaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The seventh hit in a row deals 300 bonus wound damage

Armour

Icon Name Resistance Elemental Strength Elemental Weakness Perks Cell Slots
Embergloves Icon 001.png
Fiery Gauntlets 25 140 +25 Blaze Icon.png Blaze -25 Frost Icon.png Frost +3 Fireproof Technique Cell Technique Cell
Emberhelm Icon 001.png
Fiery Helm 25 140 +25 Blaze Icon.png Blaze -25 Frost Icon.png Frost +3 Evasive Fury Mobility Cell Mobility Cell
Embergreaves Icon 001.png
Fiery Greaves 25 140 +25 Blaze Icon.png Blaze -25 Frost Icon.png Frost +3 Evasion Defence Cell Defence Cell
Embermane Armour Body Type A Render 001.png
Embermane Armour 100 560 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +6 Evasive Fury
+3 Evasion
+3 Fireproof
Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
Technique Cell Technique Cell
Defence Cell Defence Cell
Emberplate Icon 001.png
Fiery Breastplate 25 140 +25 Blaze Icon.png Blaze -25 Frost Icon.png Frost +3 Evasive Fury Mobility Cell Mobility Cell

Lantern

Icon Name Instant Ability Hold Ability Cell Slot
Embermane's Rapture Icon 001.png
Embermane's Rapture Attack 25% faster for 8 seconds. Create a fire ball in front of you that explodes after 5 seconds, dealing 850 blaze damage to all nearby Behemoths. Utility Cell Utility Cell

Mastery

Objective Levels
Hunt Embermane
Hunt Embermane wearing Embermane Armour [10] times
Craft all Embermane Armour
Upgrade all Embermane Armour +6
Upgrade all Embermane Armour +10
Deal [5,000,000] damage to Embermane
Hunt Bloodfire Embermane while taking less than 100 damage
Hunt Bloodfire Embermane in under 3 minutes
Interrupt Embermane [x] times
Level 1 Level 2 Level 3
10
40
100
Stagger Embermane [x] times
Level 1 Level 2 Level 3
10
40
100
Wound Embermane [x] times
Level 1 Level 2 Level 3
10
40
100
Break [x] Embermane parts
Level 1 Level 2
25
75
Experience
Level 1 Level 2 Level 3 Level 4 Level 5
300
900
3,240
8,100
14,460

Lore

Fire And Fury

The following report was collected by Ramsgate Harbourmaster Tressa Froller as part of her biographical studies of Captain Katerin Sorrel.

The scouts had assured us the island was ripe for settlement. Fertile soil, ample lumber and ore, aether vents of rare purity, and no large predators. That last should have been our first clue.

Death From The Shadows

The behemoth struck without warning from the dense forest. I don’t know how something so big moved so swiftly. Before we knew it, Gorj was gone, snapped up in a pair of mighty jaws that cleaved him in two. What I could see of the creature was like an enormous cat, covered in leathery hide with a spiked frill and a single huge horn on its snout. It slipped back into the trees with a roar that shook the air itself and disoriented us all. The behemoth seemed to be everywhere and nowhere all at once.

Delia tried to maneuver away from the sound, but walked right into the beast’s path. It impaled her through the chest in an explosion of blood and fury, tossing her over the edge of the island. If the blow didn’t kill her, the Sky Below did.

The rest of us would’ve soon joined her if not for Kat Sorrel. Kat’s team of slayers arrived just as the behemoth circled back to pounce again. “That’s the biggest Embermane yet!” she called to her team. “You know what to do.” Drawing her sword, she turned to us and said, “Get to safety. We’ll handle this.” But as we fled back to the drop zone, I couldn’t help but wonder if even the famous slayer captain would find this battle too much.

Burning Rage

I reached the transport just before takeoff. As we took to the sky, I spared another look back. Kat’s team had the behemoth surrounded, but the beast wasn’t backing down. To my horror, the Embermane erupted with blazing power, opening its maw to roar a blast of flame at Kat herself.

I do not yet know if she survived, but I owe her my life… and a warning to others: beware the fiery wrath of the Embermane.

Notes

  • Embermane can charge at speeds exceeding 140 km/h.[1]
  • Embermane's concept originally started as a Shock element blue Embermane before changing into the Embermane we know now.

Interrupting

The Embermane can be interrupted during its charge. Before charging the Embermane will crouch down, almost as if prowling, then dash towards its victim, attempting to gore them with its horn or disembowel them with its claws. If hit on the head during this charge, it'll be forcefully cancelled and briefly stunned.

It is possible to also interrupt its shorter charges, although this is far more difficult due to how short they are.

Gallery

Images

Videos

External Links

Removed Embermane page on PlayDauntless.com