Conditioning

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Conditioning is a Perk in Dauntless. It is a member of the Mobility Cell Mobility family of Perks.

Description[edit source]

Increases Stamina Regen.

Details[edit source]

Tier Effect Details
1 +5 Stamina Regeneration
2 +10 Stamina Regeneration
3 +15 Stamina Regeneration
4 +20 Stamina Regeneration
5 +25 Stamina Regeneration
6 +30 Stamina Regeneration

Obtainable From[edit source]

Weapons[edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Fists of the Shrike Icon 001.png Fists of the Shrike 100 560 None +3 Conditioning Technique Cell Technique Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Shrike Axe Icon 001.png Song of the Shrike 100 560 None +3 Conditioning Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Shrikeblades Icon 001.png Flight of the Shrike 100 560 None +3 Conditioning Technique Cell Technique Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Shrikesmasher Icon 001.png Fall of the Shrike 100 560 None +3 Conditioning Power Cell Power Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Shrikesaber Icon 001.png Cry of the Shrike 100 560 None +3 Conditioning Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Shrike's Talon Icon 001.png Scream of the Shrike 100 560 None +3 Conditioning Technique Cell Technique Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Brawlers of Boreus Icon 001.png Brawlers of Boreus 100 560 +80 Frost Icon.pngFrost +3 Conditioning Power Cell Power Cell
Defence Cell Defense Cell
After Surging, generate 2 Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Turmoil of Boreus Icon 001.png Turmoil of Boreus 100 560 +80 Frost Icon.pngFrost +3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
After each charge attack level, generate a Frost Sprite that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Destiny of Boreus Icon 001.png Destiny of Boreus 100 560 +80 Frost Icon.pngFrost +3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
After using your Special, generate 3 Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Brutality of Boreus Icon 001.png Brutality of Boreus 100 560 +80 Frost Icon.pngFrost +3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
After spending ammo, generate a Frost Sprite that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Onus of Boreus Icon 001.png Onus of Boreus 100 560 +80 Frost Icon.pngFrost +3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
After your special continually generates Frost Sprites that grant your next attack +60 damage and minor frost damage (Max 4 Sprites) (generate sprites every 0.35s during special).
Revolution of Boreus Icon 001.png Revolution of Boreus 100 560 +80 Frost Icon.pngFrost +3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
Storing or spending ammo continually generates Frost Sprites for 6 seconds that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)

Armour[edit source]

Icon Name Resistance Elemental Strength Elemental Weakness Perks Cell Slots
Boreal Epiphany Icon 001.png
Boreal Epiphany 25 140 +25 Frost Icon.png Frost -25 Blaze Icon.png Blaze +3 Conditioning Utility Cell Utility Cell
Kharabak Bracers Icon 001.png
Clutches of the Swarm 25 140 +25 Terra Icon.png Terra -25 Shock Icon.png Shock +3 Conditioning Mobility Cell Mobility Cell
Kharabak Greaves Icon 001.png
Dance of the Swarm 25 140 +25 Terra Icon.png Terra -25 Shock Icon.png Shock +3 Conditioning Power Cell Power Cell

Cells[edit source]

Mobility Cell +1 Conditioning Cell
Mobility Cell +2 Conditioning Cell
Mobility Cell +3 Conditioning Cell