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! [[File:Cruel Riftstrike Icon 001.png|100x100px|link=]] |
! [[File:Cruel Riftstrike Icon 001.png|100x100px|link=]] |
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| Cruel Riftstrike || Use to teleport forward, damaging enemies if present. Can teleport through Behemoths. || [[Mastery#Chain Blades Mastery|Chain Blades Mastery]] level 8 |
| Cruel Riftstrike || Use to teleport forward, damaging enemies if present. Can teleport through Behemoths. || [[Mastery#Chain Blades Mastery|Chain Blades Mastery]] level 8 |
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+ | ! [[File:Insatible Dance Icon 001.png|100x100px|link=]] |
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+ | | Insatible Dance || From afar: Pull to targets and grant a stack of Insatiable Dance. While close: Push off targets, then use primary or secondary attacks to perform a followup. Primary followup grants a stack of Insatiable Dance. Secondary followup expends stacks and creates a 50 health healing orb per stack. || Bought from [[Lady Luck Store]] for 500 Steel Marks |
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Revision as of 16:01, 24 August 2019
The Chain Blades are a slashing weapon type in Dauntless.
Summary
Fast hitting dual blades with S+ mobility. Swing the blades from their chains to slash from a distance, or pull yourself in for an up-close assault.
Weapons
Name | Power | Elemental Power | Perks | Cell Slots | Unique Effects | ||
---|---|---|---|---|---|---|---|
Recruit's Chain Blades | 80 | 80 | None | None | None | None | |
Raging Teeth | 100 | 550 | None | +1~3 Ragehunter | Technique Cell Utility Cell |
None | |
Flight of the Shrike | 100 | 550 | None | +1~3 Conditioning | Technique Cell Mobility Cell |
+100 part damage on next hit after a dodge. | |
Quillshot's Bonehooks | 100 | 550 | None | +1~3 Acidic | Technique Cell Defense Cell |
None | |
Skarn's Malice | 100 | 550 | +80 Terra | +1~3 Weighted Strikes | Technique Cell Defence Cell |
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s. | |
Charred Blades | 100 | 550 | +80 Blaze | +1~3 Aetherhunter | Technique Cell Defence Cell |
None | |
Winter Winds | 100 | 550 | +80 Frost | +1~3 Nimble | Technique Cell Mobility Cell |
Evading drops a trio of Ice Mines on a 30 second cooldown. | |
Ember Blades | 100 | 550 | +80 Blaze | +1~3 Evasive Fury | Technique Cell Mobility Cell |
The tenth hit in quick succession deals 250 bonus part damage | |
Thundering Cutters | 100 | 550 | +80 Shock | +1~3 Aetheric Attunement | Technique Cell Power Cell |
20% damage vs Behemoth Tails | |
Nayzaga's Reach | 100 | 550 | +80 Shock | +1~3 Barbed | Utility Cell Mobility Cell |
+5% lifesteal vs wounded parts | |
Pangar's Claws | 100 | 550 | +80 Frost | +1~3 Weighted Strikes | Technique Cell Defence Cell |
None | |
Inferno's Fangs | 100 | 550 | +80 Blaze | +1~3 Overpower | Power Cell Power Cell |
The tenth hit in quick succession deals 250 bonus damage and major blaze damage | |
Storm Blades | 100 | 550 | +80 Shock | +1~3 Energized | Technique Cell Mobility Cell |
After dodging through an attack, the next weapon attack has 300% meter gain | |
Kharabak's Wings | 100 | 550 | +80 Terra | +1~3 Bladestorm | Technique Cell Mobility Cell |
None | |
Fangs of Dawn | 100 | 550 | +80 Radiant | +1~3 Cunning | Technique Cell Power Cell |
10% chance for attacks to hit twice | |
Eyes of Night | 100 | 550 | +80 Umbral | +1~3 Cunning | Technique Cell Utility Cell |
When under 20% health, deal +50% damage | |
Sovereign's Lash | 100 | 550 | +80 Terra | +1~3 Sharpened | Power Cell Utility Cell |
After not dealing damage for 6 seconds, the next 4 attacks deal 25% increased damage. | |
Stalker's Trap | 100 | 550 | +80 Umbral | +1~3 Wild Frenzy | Technique Cell Utility Cell |
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.5% for 5 seconds. If 5 or more Orbs are present, the bonus doubles. | |
Valomyr's Revenge | 100 | 550 | +80 Radiant | +1~3 Aetherhunter | Power Cell Utility Cell |
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health. | |
Destiny of Boreus | 100 | 550 | +80 Frost | +1~3 Conditioning | Power Cell Defence Cell |
Using a Special continually generates Frost Sprites that cause your next attack to deal 50 bonus damage and minor frost damage. Max 4 Sprites. |
Chain Blades Specials
Name | Description | Obtained From | |
---|---|---|---|
Reaper's Dance | Use close to a Behemoth to push off, dealing damage. Use from far to pull in quickly to a Behemoth. | Available from the start. | |
Cruel Riftstrike | Use to teleport forward, damaging enemies if present. Can teleport through Behemoths. | Chain Blades Mastery level 8 | |
Insatible Dance | From afar: Pull to targets and grant a stack of Insatiable Dance. While close: Push off targets, then use primary or secondary attacks to perform a followup. Primary followup grants a stack of Insatiable Dance. Secondary followup expends stacks and creates a 50 health healing orb per stack. | Bought from Lady Luck Store for 500 Steel Marks |
Chain Blades Mods
Name | Description | Obtained From | |
---|---|---|---|
Lightweight Chain | Dashing towards a Behemoth reduces stamina cost of the dash by 50%. | Chain Blades Mastery level 6 | |
Hurricane Blades | Using Blade Spin grants stacking on-next hit damage that is consumed when using other attacks. | Chain Blades Mastery level 10 | |
Serrated Blades | Bladed attacks have a chance to cause your next swinging blades to be a critical strike. | Chain Blades Mastery level 16 | |
Momentum Blades | After using a special, your next special use within 4 seconds is free | Bought from Lady Luck Store for 250 Steel Marks |
Chain Blades Mastery Card
Objective | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 |
---|---|---|---|---|---|---|---|---|
Break [x] parts with any Chain Blades | 5 | 10 | 25 | 50 | 250 | 500 | 1,000 | 2,500 |
Deal [x] damage to Behemoths with any Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any neutral Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any blaze Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any frost Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any shock Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any radiant Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Deal [x] damage to Behemoths with any umbral Chain Blades | 50,000 | 100,000 | 250,000 | 500,000 | 2,500,000 | 5,000,000 | 10,000,000 | 50,000,000 |
Hunt [x] Behemoths with any Chain Blades | 2 | 10 | 20 | 50 | 100 | 200 | 500 | 1,000 |
Controls
Moves
Bladed Attacks
Blindingly fast, close-range bladed attacks
Chain Throws
Hurl your blades at from a safe distance (consumes stamina)
Chain Swipes
+ Swing your blades horizontally from a safe distance (consumes stamina)
Dodge Throw
> Hurl your blades forward at maximum distance
Chain Pull
(at range) Rapidly pull yourself towards the foe
Chain Push
(close) Push off your foe and escape to safety. Deals damage when meter is full.
Combos
Blade Spin
Moves
Bladed Attacks
Blindingly fast, close-range bladed attacks
Chain Throws
Hurl your blades at from a safe distance (consumes stamina)
Chain Swipes
+ (Forward) Swing your blades horizontally from a safe distance (consumes stamina)
Dodge Throw
> Hurl your blades forward at maximum distance
Chain Pull
(at range) Rapidly pull yourself towards the foe
Chain Push
(close) Push off your foe and escape to safety. Deals damage when Meter is full.
Combos
Blade Spin
Moves
Bladed Attacks
Blindingly fast, close-range bladed attacks
Chain Throws
Hurl your blades at from a safe distance (consumes stamina)
Chain Swipes
+ (Forward) Swing your blades horizontally from a safe distance (consumes stamina)
Dodge Throw
> Hurl your blades forward at maximum distance
Chain Pull
(at range) Rapidly pull yourself towards the foe
Chain Push
(close) Push off your foe and escape to safety. Deals damage when Meter is full.
Combos
Blade Spin
Gallery
Images
Notes
This weapon was first seen in the Announcement Trailer being wielded by a Slayer.
Guides
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