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Blaze

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Blaze is an Element in Dauntless.

Summary[edit | edit source]

Blaze is the aetheric element of fire. Blaze weapons are strong against Frost Behemoths and also apply the On Fire status effect to behemoths with frequency based on total team blaze damage dealt. Blaze armour is weak to Frost Behemoth attacks.

Taking blaze damage from a behemoth will apply the On Fire status effect dealing damage over time for a duration (dodging will reduce the duration by 1/3 each instance.)

Blaze Behemoths[edit | edit source]

Blaze Gear[edit | edit source]

Weapons[edit | edit source]

Sword[edit | edit source]

Name Power Elemental Power Perks Cell Slots Unique Effects
Charrsword Icon 001.png Charred Saber 100 550 +80 Blaze Icon.png Blaze +1~3 Aetherhunter Power Cell Power Cell
Defence Cell Defense Cell
None
Ember Cutlass Icon 001.png Ember Cutlass 100 550 +80 Blaze Icon.png Blaze +1~3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The seventh hit in a row deals +250% part damage
Hellsaber Icon 001.png Inferno's Razor 100 550 +80 Blaze Icon.png Blaze +1~3 Overpower Power Cell Power Cell
Power Cell Power Cell
The eighth hit in quick succession deals 250 bonus damage and major blaze damage

Hammer[edit | edit source]

Name Power Elemental Power Perks Cell Slots Unique Effects
Charrhammer Icon 001.png Charred Crusher 100 550 +80 Blaze Icon.png Blaze +1~3 Aetherhunter Power Cell Power Cell
Power Cell Power Cell
None
Embermaul Icon 001.png Ember Maul 100 550 +80 Blaze Icon.png Blaze +1~3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The fifth hit in a row deals +150% stagger damage
Hellcrusher Icon 001.png Inferno's Burden 100 550 +80 Blaze Icon.png Blaze +1~3 Overpower Power Cell Power Cell
Power Cell Power Cell
The sixth hit in quick succession deals 250 bonus damage and major blaze damage
Molten Edict Icon 001.png Molten Edict 100 550 +80 Blaze Icon.png Blaze None Power Cell Power Cell
Defence Cell Defense Cell
Replaces all hammer blasts with unique fireball abilities that deal blaze damage.

Axe[edit | edit source]

Name Power Elemental Power Perks Cell Slots Unique Effects
Charrcutter Icon 001.png Charred Cleaver 100 550 +80 Blaze Icon.png Blaze +1~3 Aetherhunter Power Cell Power Cell
Defence Cell Defence Cell
None
Emberscythe Icon 001.png Ember Scythe 100 550 +80 Blaze Icon.png Blaze +1~3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The fourth hit in quick succession deals 250 bonus part damage
Hellcutter Icon 001.png Inferno's Decree 100 550 +80 Blaze Icon.png Blaze +1~3 Overpower Power Cell Power Cell
Power Cell Power Cell
The sixth hit in quick succession deals 250 bonus damage and major blaze damage

Chain Blades[edit | edit source]

Name Power Elemental Power Perks Cell Slots Unique Effects
Charrblades Icon 001.png Charred Blades 100 550 +80 Blaze Icon.png Blaze +1~3 Aetherhunter Technique Cell Technique Cell
Defence Cell Defence Cell
None
Emberblades Icon 001.png Ember Blades 100 550 +80 Blaze Icon.png Blaze +1~3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The tenth hit in quick succession deals 250 bonus part damage
Hellblades Icon 001.png Inferno's Fangs 100 550 +80 Blaze Icon.png Blaze +1~3 Overpower Power Cell Power Cell
Power Cell Power Cell
The tenth hit in quick succession deals 250 bonus damage and major blaze damage

War Pike[edit | edit source]

Name Power Elemental Power Perks Cell Slots Unique Effects
Charrpike Icon 001.png Charred Spear 100 550 +80 Blaze Icon.png Blaze +1~3 Aetherhunter Technique Cell Technique Cell
Defence Cell Defence Cell
None
Emberpike Icon 001.png Ember Pike 100 550 +80 Blaze Icon.png Blaze +1~3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The seventh hit in a row deals +300 wound damage
Hellpike Icon 001.png Inferno's Arrow 100 550 +80 Blaze Icon.png Blaze +1~3 Overpower Technique Cell Technique Cell
Defence Cell Defence Cell
The eighth hit in quick succession deals 250 bonus damage and major blaze damage

Ostian Repeaters[edit | edit source]

Name Power Elemental Power Unique Effects
Blaze Barrel Icon 001.png Blaze Barrel 28 153 +80 Blaze Icon.png Blaze Shots and abilities deal blaze damage.
Searing Prism 16 91 The tenth hit in quick succession deals 250 bonus blaze damage.

Armour[edit | edit source]

Name Total
Resistance*
Total
Elemental Resistance
Total
Elemental Weakness
Total
Perks
Total
Cell Slots
Embermane Armour Body Type A Render 001.png
Embermane Armour 100 550 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +2~6 Evasive Fury
+1~3 Evasion
+1~3 Fireproof
Mobility Cell Mobility Cell (x2)
Technique Cell Technique Cell (x1)
Defence Cell Defence Cell (x1)
Charrogg Armour Body Type A Render 001.png
Charrogg Armour 100 550 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +2~6 Rage
+1~3 Aetherhunter
+1~3 Fireproof
Utility Cell Utility Cell (x2)
Defence Cell Defence Cell (x1)
Power Cell Power Cell (x1)
Hellion Armour Body Type A Render 001.png
Hellion Armour 100 550 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +2~6 Molten
+1~3 Fortress
+1~3 Ragehunter
Technique Cell Technique Cell (x2)
Power Cell Power Cell (x2)

Exotics[edit | edit source]

Exotic armour is crafted from blueprints obtained on Heroic and Heroic+ Patrols and Pursuits.

Name Resistance* Elemental Resistance Elemental Weakness Perks Cell Slots Unique Effects
The Skullforge Icon 001.png The Skullforge 25 137.5 +25 Blaze Icon.png Blaze -15 Frost Icon.png Frost None Defence Cell Defence Cell 1.5% of all damage dealt becomes a stamina shield (max 50) that depletes first when spending stamina.
Depletes slowly after 5 seconds not dealing damage.

Note:
*Resistance values in-game are rounded up when displayed in menus.

Lanterns[edit | edit source]

Name Instant Ability Hold Ability Cell Slots
Embermane's Rapture Attack 30% faster for 8 seconds. Create a fire ball in front of you that explodes after 5 seconds, dealing 850 blaze damage to nearby enemies. Utility Cell