Blaze

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Blaze is an Element in Dauntless.

Summary[edit | edit source]

Blaze is the aetheric element of fire. Blaze Icon.png Blaze weapons are strong against Frost Icon.png Frost Behemoths and also apply the On Fire status effect to behemoths with frequency based on total blaze damage dealt. Blaze Icon.png Blaze armour is weak to Frost Icon.png Frost Behemoth attacks.

Taking blaze damage from a behemoth will apply the On Fire status effect dealing damage over time for a duration (dodging will reduce the duration by 1/3 each instance.)

Blaze Icon.png Blaze has its elemental orbs, Blaze Orbs, obtained through Blaze Patrols, breaking parts of Blaze Behemoths and by unlocking level 8 of the Blaze Escalation talent tree, you get an additional x5 Orbs on any Patrol.

Blaze Patrol[edit | edit source]

Blaze Icon.png Blaze patrols includes Embermane Threat Level5, Charrogg Threat Level6 and Hellion Threat Level7, and the rewards are:

  • Hunt Pass XP (x10)

Blaze Behemoths[edit | edit source]

Name Available Threat Level Power Rams Hunt Pass Exp
Embermane Icon 002.png Lesser Embermane Pursuit Threat Level 1 50 x160 None
Embermane Icon 002.png Embermane Pursuit Threat Level 5 200 x200 x10
Blaze Patrol
Charrogg Icon 002.png Charrogg Pursuit Threat Level 6 250 x200 x10
Blaze Patrol
Hellion Icon 002.png Hellion Pursuit Threat Level 7 275 x200 x10
Blaze Patrol
Firebrand Charrogg Icon 002.png Firebrand Charrogg Pursuit Threat Level 8 300 x240 x15
Dire Patrol
Bloodfire Embermane Icon 001.png Bloodfire Embermane Pursuit Threat Level 10 350 x240 x15
Dire Patrol
Scortchstone Hellion Icon 001.png Scorchstone Hellion Pursuit Threat Level 12 400 x240 x15
Dire Patrol
Firebrand Charrogg Icon 002.png Heroic Firebrand Charrogg Pursuit Threat Level 13 425 x320 x20
Heroic Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25
Bloodfire Embermane Icon 001.png Heroic Bloodfire Embermane Pursuit Threat Level 15 475 x320 x20
Heroic Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25
Scortchstone Hellion Icon 001.png Heroic Scorchstone Hellion Pursuit Threat Level 16 500 x320 x20
Heroic Patrol
Heroic+ Patrol* Threat Level 17 550 x400 x25
Flameborn Gansher Icon 001.png Flameborn Gnasher Blaze Escalation Threat Level ??
Flameborn Quillshot Icon 001.png Flameborn Quillshot
Flameborn Rezakiri Icon 001.png Flameborn Rezakiri
Torgadoro Icon 001.png Torgadoro

*Heroic+ variants are only available in Heroic+ Patrols, they cannot be pursued.

Blaze Weapons[edit | edit source]

Aether Strikers[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Charred Hands Icon 001.png
Charred Hands 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Technique Cell Technique Cell
Defence Cell Defense Cell
After spending 150 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Ember Fists Icon 001.png
Ember Fists 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The fourth hit in a row deals +150% stagger damage.
Inferno's Flames Icon 001.png
Inferno's Flames 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The eighth hit in a row deals +225 damage and major blaze damage.
Tectonic Faults Icon 001.png
Tectonic Faults 500 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

Axe[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Emberscythe Icon 001.png
Ember Scythe 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The third hit in hit in a row deals +250 bonus part damage
Charrcutter Icon 001.png
Charred Cleaver 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Power Cell Power Cell
Defence Cell Defence Cell
After spending 150 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Hellcutter Icon 001.png
Inferno's Decree 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The fifth hit in a row deals +225 bonus damage and major blaze damage
Incinerator's Song Icon 001.png
Incinerator's Song 500 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

Chain Blades[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Charrblades Icon 001.png
Charred Blades 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Technique Cell Technique Cell
Defence Cell Defence Cell
After spending 200 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Emberblades Icon 001.png
Ember Blades 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The ninth hit in quick succession deals 250 bonus part damage.
Hellblades Icon 001.png
Inferno's Fangs 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The eleventh hit in quick succession deals +225 bonus damage and major blaze damage.
Scorching Agony Icon 001.png
Scorching Agony 500 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

Hammer[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Charrhammer Icon 001.png
Charred Crusher 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Power Cell Power Cell
Defence Cell Defence Cell
After spending 150 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Embermaul Icon 001.png
Ember Maul 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The fourth hit in a row deals +150% stagger damage
Hellcrusher Icon 001.png
Inferno's Burden 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The fifth hit in a row deals +225 bonus damage and major blaze damage
Molten Edict Icon 001.png
Molten Edict 100 560 +80 Blaze Icon.png Blaze None Power Cell Power Cell
Defence Cell Defence Cell
Replaces all hammer blasts with unique fireball abilities that deal blaze damage.
Magma Quake Icon 001.png
Magma Quake 500 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

Ostian Repeaters[edit | edit source]

Icon Name Power Elemental Power Unique Effect
Blaze Barrel Icon 001.png
Inferno Barrel 28 153 +80 Blaze Icon.png Blaze


Shots and abilities deal blaze damage.
Volcanic Barrel Icon 001.png
Volcanic Barrel 138 153 +80 Blaze Icon.png Blaze


Shots and abilities deal Blaze Icon.png Blaze damage.
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.
Firestorm Prism Icon 001.png
Firestorm Prism 16 91 None


After spending 150 stamina, next attack emits a cone of flame that deals +200 blaze damage to each unique target within the cone.
Searing Prism Icon 001.png
Searing Prism 16 91 None


The tenth hit in quick succession deals 225 bonus damage and major blaze damage.

Sword[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Ember Cutlass Icon 001.png
Ember Cutlass 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The sixth hit in a row deals +250% part damage.
Charrsword Icon 001.png
Charred Saber 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Power Cell Power Cell
Defence Cell Defence Cell
After spending 200 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Hellsaber Icon 001.png
Inferno's Razor 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The eighth hit in a row deals +225 bonus damage and major blaze damage.
The Cauterizer Icon 001.png
The Cauterizer 500 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

War Pike[edit | edit source]

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Charrpike Icon 001.png
Charred Spear 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Technique Cell Technique Cell
Defence Cell Defence Cell
After spending 175 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Emberpike Icon 001.png
Ember Pike 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Technique Cell Technique Cell
Mobility Cell Mobility Cell
The seventh hit in a row deals 300 bonus wound damage
Hellpike Icon 001.png
Inferno's Arrow 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The eighth hit in a row deals +225 bonus damage and major blaze damage
Pyroclastic Envoy Icon 001.png
Pyroclastic Envoy 500 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

Blaze Armour[edit | edit source]

Icon Name Resistance Elemental Strength Elemental Weakness Perks Cell Slots Unique Effect
The Skullforge Icon 001.png
The Skullforge 25 140 +25 Blaze Icon.png Blaze -25 Frost Icon.png Frost None Defence Cell Defence Cell 1.5% of all damage dealt becomes a stamina shield (max 50) that depletes first when spending stamina. Depletes slowly after 5 seconds not dealing damage.
Charrogg Armour Body Type A Render 001.png
Charrogg Armour 100 560 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +6 Rage
+3 Aetherhunter
+3 Fireproof
Defence Cell Defence Cell
Utility Cell Utility Cell
Utility Cell Utility Cell
Power Cell Power Cell
Embermane Armour Body Type A Render 001.png
Embermane Armour 100 560 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +6 Evasive Fury
+3 Evasion
+3 Fireproof
Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
Technique Cell Technique Cell
Defence Cell Defence Cell
Hellion Armour Body Type A Render 001.png
Hellion Armour 100 560 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +6 Molten
+3 Fortress
+3 Ragehunter
Technique Cell Technique Cell
Technique Cell Technique Cell
Power Cell Power Cell
Power Cell Power Cell
Igneous armor.png
Torgadoro Armour 100 560 +100 Blaze Icon.png Blaze -100 Frost Icon.png Frost +6 Knockout King
+3 Overpower
+3 Zeal
Utility Cell Utility Cell
Power Cell Power Cell
Power Cell Power Cell
Power Cell Power Cell

Blaze Lanterns[edit | edit source]

Icon Name Instant Ability Hold Ability Cell Slot
Embermane's Rapture Icon 001.png Embermane's Rapture Attack 25% faster for 8 seconds. Create a fire ball in front of you that explodes after 5 seconds, dealing 850 blaze damage to all nearby Behemoths. Utility Cell Utility Cell