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Axe Gear Render 001

The Axe is a slashing weapon type in Dauntless, though it has the power to stagger behemoths.

Summary

A heavy hitter for the tactical Slayer. Channel your hits to build up the meter, then unleash it to trigger a special attack buff. Stack it up to three times for maximum damage.

The Axe has 2 types of unique mechanics: "Resolve" and "Determination." Resolve is granted when charging the vertical attack 3 times, and it makes the slayer invulnerable to staggering effects. However, the slayer still takes damage from behemoth attacks. Determination multiplies the weapon's attack damage and stacks up to 3 times. Determination can be generated through horizontal or vertical charged attacks, and by reactivating the special.

Weapons

Name Power Elemental Power Perks Cell Slots Unique Effects
Recruit's Axe Icon 001 Recruit's Axe 80 80 None None None None
Gnashaxe Icon 001 Raging Bite 100 560 None +1~3 Ragehunter Power Cell
Utility Cell
None
Shrike Axe Icon 001 Song of the Shrike 100 560 None +1~3 Conditioning Power Cell
Mobility Cell
After dodging, your next attack deals +50/75/100 (at ranks 1/6/10+) bonus damage and part damage. Stacks up to 3 times.
Quillcutter Icon 001 Quillshot's Fury 100 560 None +1~3 Acidic Power Cell
Defense Cell
None
Skarnchopper Icon 001 Skarn's Judgement 100 560 +80 Terra Icon Terra +1~3 Knockout King Power Cell
Defense Cell
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 20/30/40 (at ranks 1/6/10+) health shield that lasts for 12s.
Charrcutter Icon 001 Charred Cleaver 100 560 +80 Blaze Icon Blaze +1~3 Aetherhunter Power Cell
Defence Cell
After spending 150 stamina, the next attack emits a cone of flame that deals 100/150/200 (at ranks 1/6/10+) blaze damage to each unique targets within the cone.
Emberscythe Icon 001 Ember Scythe 100 560 +80 Blaze Icon Blaze +1~3 Evasive Fury Power Cell
Mobility Cell
The third hit in hit in a row deals +100/175/250 bonus part damage (at ranks 1/6/10+).
Skraev Axe Icon 001 Winter Gale 100 560 +80 Frost Icon Frost +1~3 Nimble Power Cell
Mobility Cell
After dodging, drop 1/2/3 ( at ranks 1/6/10+) Ice Mines around you on a 30 second cooldown that deal 300 damage.
Drask Axe Icon 001 Thundering Scythe 100 560 +80 Shock Icon Shock +1~3 Aetheric Attunement Power Cell
Defense Cell
+20%/25%/30% (at ranks 1/6/10+) damage vs Behemoth Heads.
Zagachopper Icon 001 Nayzaga's Scythe 100 560 +80 Shock Icon Shock +1~3 Savagery Power Cell
Utility Cell
After landing perfectly charged attacks, heal for 50/75/100 (at ranks 1/6/10+)
Pangax Icon 001 Pangar's Grace 100 560 +80 Frost Icon Frost +1~3 Knockout King Power Cell
Defence Cell
None
Hellcutter Icon 001 Inferno's Decree 100 560 +80 Blaze Icon Blaze +1~3 Overpower Power Cell
Power Cell
The fifth hit in a row deals +75/150/225 (at ranks 1/6/10+) bonus damage and major blaze damage
Stormcutter Icon 001 Storm Cutter 100 560 +80 Shock Icon Shock +1~3 Energized Power Cell
Mobility Cell
After dodging through an attack, your attacks gains 100% bonus meter for +3/4/5 seconds (at ranks 1/6/10+).
Kharabaxe Icon 001 Kharabak's Claw 100 560 +80 Terra Icon Terra +1~3 Deconstruction Power Cell
Technique Cell
Combo finishers deal +100/200/300 (at ranks 1/6/10+) part damage.
Rezacutter Icon 001 Edge of Dawn 100 560 +80 Radiant Icon Radiant +1~3 Cunning Power Cell
Mobility Cell
10% chance for attacks to hit twice
Shrowd Reaper Icon 001 Reaper of Night 100 560 +80 Umbral Icon Umbral +1~3 Cunning Power Cell
Utility Cell
When under 20% health, deal +50% damage
Koshai's Wrath Icon 001 Sovereign's Wrath 100 560 +80 Terra Icon Terra +1~3 Sharpened Power Cell
Utility Cell
After not dealing damage for 4 seconds, the next 1/1/2 attacks (at ranks 1/6/10+) deal 50% increased damage.
Stalker's Mercy Icon 001 Stalker's Mercy 100 560 +80 Umbral Icon Umbral +1~3 Wild Frenzy Technique Cell
Utility Cell
On chance after dealing damage, generate Shadow Orbs that grant +1.5%/2%/2.25% (at ranks 1/6/10+) damage for 5 seconds. At 5+ Orbs, the bonus doubles.
Valomyr's Decree Icon 001 Valomyr's Decree 100 560 +80 Radiant Icon Radiant +1~3 Aetherhunter Power Cell
Utility Cell
Once charged, your next attack will deal +300/+425/+550 (at ranks 1/6/10+) bonus radiant damage. Charge rate increases with higher current health.
Turmoil of Boreus Icon 001 Turmoil of Boreus 100 560 +80 Frost Icon Frost +1~3 Conditioning Power Cell
Defence Cell
After each charge attack level, generate a Frost Sprite that grants your next attack +30/45/60 damage (at ranks 1/6/10+) and minor frost damage (Max 4 Sprites).

Legendaries

Facing a the final Boss in Escalation will unlock blueprints for all of its legendary weapons. These high-powered weapons aren't easy to craft, but the perks are worth the extra effort.

Name Power Elemental Power Perks Cell Slots Unique Effects
Terminal Voltage Icon 001 Terminal Voltage 500 560 +80 Shock Icon Shock Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G] to teleport to a Behemoth, dealing Shock Icon Shock damage. Usable once, but resets on Behemoth kill.
Incinerator's Song Icon 001 Incinerator's Song 500 560 +80 Blaze Icon Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.

Axe Specials

Name Description Obtained From
Flight of Ruin Icon 001 Flight of Ruin Throw the axe, dealing 60 damage constantly and gaining 2 meter per hit. Reactivate to call it and powerful attack that deals up to 500 damage (further increased by determination) and gain 15 meter. Available from the start.
Grim Onslaught Icon 001 Grim Onslaught Hurl the axe forward, dealing up to 800 damage (further increased by determination) to enemies in this patch and gaining 15 meter when hitting a Behemoth. Catch the axe to gain 30 meter. Axe Mastery level 8
Relentless Onslaught Icon 001 Relentless Onslaught Hurl the axe forward, damaging enemies in its path. Catch the axe to throw it again up to 2 more times in the next 5 seceonds, dealing 500/600/1000 damage (further increaded by determination). Does not build meter. Bought from Lady Luck Store for 500 Steel Marks

Axe Mods

Name Description Obtained From
Volatile Axecore Icon 001 Volatile Axecore Charging attack deals aoe damage to nearby enemies at each charge level. Axe Mastery level 6
Lightweight Haft Icon 001 Lightweight Haft Movement speed while charging Horizontal Attacks is now increased instead of decreased and no costs stamina to maintain. Axe Mastery level 10
Overcharged Cylinder Icon 001 Overcharged Cylinder Determination can now stack up to 4 times. Axe Mastery level 16
Railsplitter's Canteen Icon 001 Railsplitter's Canteen Tonics consumed while your axe is thrown have +50% effectiveness Bought from Lady Luck Store for 250 Steel Marks
Furious Axecore Icon 001 Furious Axecore Perfectly charged attacks grants +15 meter on hit, but no longer grant resolve. Bought from Lady Luck Store for 250 Steel Marks

Axe Mastery Card

Objective Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
Break [x] parts with a Axe 5 10 25 50 250 500 1,000 2,500
Deal [x] damage to Behemoths with any Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any neutral Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any blaze Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any frost Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any shock Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any radiant Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any umbral Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Hunt [x] Behemoths with any Axe 2 10 20 50 100 200 500 1,000

Controls

Moves

Vertical Attack
Icon-PC-Left Mouse Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-PC-Right Mouse Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-PC-Q (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-PC-Left Mouse(Chargeable) > Icon-PC-Left Mouse > Icon-PC-Right Mouse(Chargeable) > Icon-PC-Right Mouse

Horizontal Edge
Icon-PC-Right Mouse(Chargeable, able to move while charging) > Icon-PC-Right Mouse > Icon-PC-Right Mouse(Chargeable) > Icon-PC-Right Mouse

Repeated Strikes
Icon-PC-Left Mouse(Chargeable) > Icon-PC-Left Mouse > Icon-PC-Left Mouse(Chargeable) > Icon-PC-Left Mouse > Icon-PC-Left Mouse (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter

Moves

Vertical Attack
Icon-XB1-X Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-XB1-Y Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-XB1-RB (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-XB1-X(Chargeable) > Icon-XB1-X > Icon-XB1-Y(Chargeable) > Icon-XB1-Y

Horizontal Edge
Icon-XB1-Y(Chargeable, able to move while charging) > Icon-XB1-Y > Icon-XB1-Y(Chargeable) > Icon-XB1-Y

Repeated Strikes
Icon-XB1-X(Chargeable) > Icon-XB1-X > Icon-XB1-X(Chargeable) > Icon-XB1-X > Icon-XB1-X (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter

Moves

Vertical Attack
Icon-PS4-Square Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-PS4-Triangle Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-PS4-R1 (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-PS4-Square(Chargeable) > Icon-PS4-Square > Icon-PS4-Triangle(Chargeable) > Icon-PS4-Triangle

Horizontal Edge
Icon-PS4-Triangle(Chargeable, able to move while charging) > Icon-PS4-Triangle > Icon-PS4-Triangle(Chargeable) > Icon-PS4-Triangle

Repeated Strikes
Icon-PS4-Square(Chargeable) > Icon-PS4-Square > Icon-PS4-Square(Chargeable) > Icon-PS4-Square > Icon-PS4-Square (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter

Moves

Vertical Attack
Icon-Switch-Y Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-Switch-X Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-Switch-R (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

Flight of Ruin Recall
Icon-Switch-R Instantly recalls the Axe into a powerful overhead slam. (Increases meter. If at full meter, deal bonus damage and stacks Determination)

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-Switch-Y(Chargeable) > Icon-Switch-Y > Icon-Switch-Y(Chargeable) > Icon-Switch-Y

Horizontal Edge
Icon-Switch-X(Chargeable, able to move while charging) > Icon-Switch-X > Icon-Switch-X(Chargeable) > Icon-Switch-X

Repeated Strikes
Icon-Switch-Y(Chargeable) > Icon-Switch-Y > Icon-Switch-Y(Chargeable) > Icon-Switch-Y > Icon-Switch-Y (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter


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