Axe

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Axe Gear Render 001.png

The Axe is a slashing weapon type in Dauntless, though it has the power to stagger behemoths.

Summary

A heavy hitter for the tactical Slayer. Channel your hits to build up the meter, then unleash it to trigger a special attack buff. Stack it up to three times for maximum damage.

The Axe has 2 types of unique mechanics: "Resolve" and "Determination." Resolve is granted when charging the vertical attack 3 times, and it makes the slayer invulnerable to staggering effects. However, the slayer still takes damage from behemoth attacks. Determination multiplies the weapon's attack damage and stacks up to 3 times. Determination can be generated through horizontal or vertical charged attacks, and by reactivating the special.

Weapons

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Recruit's Axe Icon 001.png Recruit's Axe 80 80 None None None
None
None
Gnashaxe Icon 001.png Raging Bite 100 560 None +3 Ragehunter Power Cell Power Cell
Utility Cell Utility Cell
None
Quillcutter Icon 001.png Quillshot's Fury 100 560 None +3 Acidic Power Cell Power Cell
Defence Cell Defence Cell
None
Shrike Axe Icon 001.png Song of the Shrike 100 560 None +3 Conditioning Mobility Cell Mobility Cell
Mobility Cell Mobility Cell
After dodging, your next attack deals +100 bonus damage and part damage. Stacks up to 3 times.
Stalker's Mercy Icon 001.png Stalker's Mercy 100 560 +80 Umbral Icon.png Umbral +3 Wild Frenzy Technique Cell Technique Cell
Utility Cell Utility Cell
Dealing damage has a chance (based on damage dealt) to generate a Shadow Orb that increases damage dealt by 2.25% for 5 seconds. If 5 or more Orbs are present, the bonus doubles.
Shrowd Reaper Icon 001.png Reaper of Night 100 560 +80 Umbral Icon.png Umbral +3 Cunning Power Cell Power Cell
Utility Cell Utility Cell
When under 20% health, deal +50% damage
Kharabaxe Icon 001.png Kharabak's Claw 100 560 +80 Terra Icon.png Terra +3 Deconstruction Power Cell Power Cell
Technique Cell Technique Cell
Combo finishers deal +300 part damage.
Koshai's Wrath Icon 001.png Sovereign's Wrath 100 560 +80 Terra Icon.png Terra +3 Sharpened Power Cell Power Cell
Utility Cell Utility Cell
After not dealing damage for 4 seconds, the next 2 attack deal 50% increased damage.
Skarnchopper Icon 001.png Skarn's Judgement 100 560 +80 Terra Icon.png Terra +3 Knockout King Power Cell Power Cell
Defence Cell Defence Cell
Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s.
Drask Axe Icon 001.png Thundering Scythe 100 560 +80 Shock Icon.png Shock +3 Aetheric Attunement Power Cell Power Cell
Defence Cell Defence Cell
30% damage vs Behemoth Heads
Zagachopper Icon 001.png Nayzaga's Scythe 100 560 +80 Shock Icon.png Shock +3 Savagery Power Cell Power Cell
Utility Cell Utility Cell
After landing perfectly charged attacks, heal for 100
Stormcutter Icon 001.png Storm Cutter 100 560 +80 Shock Icon.png Shock +3 Energized Power Cell Power Cell
Mobility Cell Mobility Cell
After dodging through an attack, your attack gains 100% bonus meter for +5 seconds.
Rezacutter Icon 001.png Edge of Dawn 100 560 +80 Radiant Icon.png Radiant +3 Cunning Power Cell Power Cell
Mobility Cell Mobility Cell
10% chance for attacks to hit twice
Valomyr's Decree Icon 001.png Valomyr's Decree 100 560 +80 Radiant Icon.png Radiant +3 Aetherhunter Power Cell Power Cell
Utility Cell Utility Cell
Once charged, your next attack will deal 550 bonus radiant damage. Charge rate increases with current health.
Turmoil of Boreus Icon 001.png Turmoil of Boreus 100 560 +80 Frost Icon.png Frost +3 Conditioning Power Cell Power Cell
Defence Cell Defence Cell
After each charge attack level, generate a Frost Sprite that grant your next attack +60 damage and minor frost damage (Max 4 Sprites)
Pangax Icon 001.png Pangar's Grace 100 560 +80 Frost Icon.png Frost +3 Knockout King Power Cell Power Cell
Defence Cell Defence Cell
None
Skraev Axe Icon 001.png Winter Gale 100 560 +80 Frost Icon.png Frost +3 Nimble Power Cell Power Cell
Mobility Cell Mobility Cell
After dodging, drop 3 Ice Mines around you on a 30 second cooldown that deal 300 damage.
Charrcutter Icon 001.png Charred Cleaver 100 560 +80 Blaze Icon.png Blaze +3 Aetherhunter Power Cell Power Cell
Defence Cell Defence Cell
After spending 150 stamina, the next attack emits a cone of flame that deals 200 blaze damage to each unique targets within the cone.
Emberscythe Icon 001.png Ember Scythe 100 560 +80 Blaze Icon.png Blaze +3 Evasive Fury Power Cell Power Cell
Mobility Cell Mobility Cell
The third hit in hit in a row deals +250 bonus part damage
Hellcutter Icon 001.png Inferno's Decree 100 560 +80 Blaze Icon.png Blaze +3 Overpower Power Cell Power Cell
Power Cell Power Cell
The fifth hit in a row deals +225 bonus damage and major blaze damage

Legendaries

Facing a the final Boss in Escalation will unlock blueprints for all of its legendary weapons. These high-powered weapons aren't easy to craft, but the perks are worth the extra effort.

Icon Name Power Elemental Power Perk Cell Slots Unique Effect
Incinerator's Song Icon 001.png Incinerator's Song 100 560 +80 Blaze Icon.png Blaze Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to enter a rage, gaining new attacks for 15 seconds. Deals +25% damage when the target is below 50% health. Usable once, but resets on Behemoth kill.
Terminal Voltage Icon 001.png Terminal Voltage 500 560 +80 Shock Icon.png Shock Bond Prismatic Cell Prismatic Cell
Prismatic Cell Prismatic Cell
Legendary Ability: [G]/[L+R] to teleport to a Behemoth, dealing Shock Icon.png Shock damage. Usable once, but resets on Behemoth kill.


Axe Specials

Name Description Obtained From
Flight of Ruin Icon 001.png Flight of Ruin Throw the axe, dealing 60 damage constantly and gaining 2 meter per hit. Reactivate to call it and powerful attack that deals up to 500 damage (further increased by determination) and gain 15 meter. Available from the start.
Grim Onslaught Icon 001.png Grim Onslaught Hurl the axe forward, dealing up to 800 damage (further increased by determination) to enemies in this patch and gaining 15 meter when hitting a Behemoth. Catch the axe to gain 30 meter. Axe Mastery level 8
Relentless Onslaught Icon 001.png Relentless Onslaught Hurl the axe forward, damaging enemies in its path. Catch the axe to throw it again up to 2 more times in the next 5 seceonds, dealing 500/600/1000 damage (further increaded by determination). Does not build meter. Bought from Lady Luck Store for 500 Steel Marks

Axe Mods

Name Description Obtained From
Volatile Axecore Icon 001.png Volatile Axecore Charging attack deals aoe damage to nearby enemies at each charge level. Axe Mastery level 6
Lightweight Haft Icon 001.png Lightweight Haft Movement speed while charging Horizontal Attacks is now increased instead of decreased and no costs stamina to maintain. Axe Mastery level 10
Overcharged Cylinder Icon 001.png Overcharged Cylinder Determination can now stack up to 4 times. Axe Mastery level 16
Railsplitter's Canteen Icon 001.png Railsplitter's Canteen Tonics consumed while your axe is thrown have +50% effectiveness Bought from Lady Luck Store for 250 Steel Marks
Furious Axecore Icon 001.png Furious Axecore Perfectly charged attacks grants +15 meter on hit, but no longer grant resolve. Bought from Lady Luck Store for 250 Steel Marks

Axe Mastery Card

Objective Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8
Break [x] parts with a Axe 5 10 25 50 250 500 1,000 2,500
Deal [x] damage to Behemoths with any Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any neutral Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any blaze Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any frost Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any shock Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any radiant Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Deal [x] damage to Behemoths with any umbral Axe 50,000 100,000 250,000 500,000 2,500,000 5,000,000 10,000,000 50,000,000
Hunt [x] Behemoths with any Axe 2 10 20 50 100 200 500 1,000

Controls

Moves

Vertical Attack
Icon-PC-Left Mouse.png Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-PC-Right Mouse.png Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-PC-Q.png (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-PC-Left Mouse.png(Chargeable) > Icon-PC-Left Mouse.png > Icon-PC-Right Mouse.png(Chargeable) > Icon-PC-Right Mouse.png

Horizontal Edge
Icon-PC-Right Mouse.png(Chargeable, able to move while charging) > Icon-PC-Right Mouse.png > Icon-PC-Right Mouse.png(Chargeable) > Icon-PC-Right Mouse.png

Repeated Strikes
Icon-PC-Left Mouse.png(Chargeable) > Icon-PC-Left Mouse.png > Icon-PC-Left Mouse.png(Chargeable) > Icon-PC-Left Mouse.png > Icon-PC-Left Mouse.png (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter

Moves

Vertical Attack
Icon-XB1-X.png Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-XB1-Y.png Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-XB1-RB.png (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-XB1-X.png(Chargeable) > Icon-XB1-X.png > Icon-XB1-Y.png(Chargeable) > Icon-XB1-Y.png

Horizontal Edge
Icon-XB1-Y.png(Chargeable, able to move while charging) > Icon-XB1-Y.png > Icon-XB1-Y.png(Chargeable) > Icon-XB1-Y.png

Repeated Strikes
Icon-XB1-X.png(Chargeable) > Icon-XB1-X.png > Icon-XB1-X.png(Chargeable) > Icon-XB1-X.png > Icon-XB1-X.png (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter

Moves

Vertical Attack
Icon-PS4-Square.png Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-PS4-Triangle.png Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-PS4-R1.png (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-PS4-Square.png(Chargeable) > Icon-PS4-Square.png > Icon-PS4-Triangle.png(Chargeable) > Icon-PS4-Triangle.png

Horizontal Edge
Icon-PS4-Triangle.png(Chargeable, able to move while charging) > Icon-PS4-Triangle.png > Icon-PS4-Triangle.png(Chargeable) > Icon-PS4-Triangle.png

Repeated Strikes
Icon-PS4-Square.png(Chargeable) > Icon-PS4-Square.png > Icon-PS4-Square.png(Chargeable) > Icon-PS4-Square.png > Icon-PS4-Square.png (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter

Moves

Vertical Attack
Icon-Switch-Y.png Hold to charge attacks. Stationary while charging. Land charged attacks to build special meter.

Horizontal Attack
Icon-Switch-X.png Hold to charge attacks. Move slowly while charging. Land charged attacks to build special meter.

Great Axe Special
Icon-Switch-R.png (Requires FULL Special Meter) Grants a temporary damage increase level on hit. Damage levels can be increased up to three times. Can be used to finish combos.

Flight of Ruin Recall
Icon-Switch-R.png Instantly recalls the Axe into a powerful overhead slam. (Increases meter. If at full meter, deal bonus damage and stacks Determination)

  • Perfect axe swings and special attacks grant resolve: the attack is uninterruptible, however damage may still be taken.

Combos

Vertical Ripper
Icon-Switch-Y.png(Chargeable) > Icon-Switch-Y.png > Icon-Switch-Y.png(Chargeable) > Icon-Switch-Y.png

Horizontal Edge
Icon-Switch-X.png(Chargeable, able to move while charging) > Icon-Switch-X.png > Icon-Switch-X.png(Chargeable) > Icon-Switch-X.png

Repeated Strikes
Icon-Switch-Y.png(Chargeable) > Icon-Switch-Y.png > Icon-Switch-Y.png(Chargeable) > Icon-Switch-Y.png > Icon-Switch-Y.png (Repeatable as long as you have stamina)

  • Combo hits after a charged attack build special meter